Hardback, 416 pages, £18.99
Published January 2020
Bill Gibson, arguably one of the most influential SF writers of the last few decades, returned to full-on science fiction with The Peripheral several years back (reviewed here). Agency follows on from that book, but there has been a pretty substantial, five year gap between the two, much of this caused by the pesky Real World interfering in the plot. Agency is not so much a direct sequel to Peripheral as a story set in the same world established in the preceding novel, with some characters carrying over and new ones taking the lead. It retains the idea from the Peripheral of a century or so hence future where our world has been radically changed after the “Jackpot”, a series of events (environmental, war, disease, political, economic) which decimated the global population and left the descendants of the super-rich oligarchies (the “klepts”) in charge, democracy a distant memory, the world barely stabilised by the use of cutting edge tech.
And again it involves the “stubs” – these rich oligarchs have discovered a mysterious server which allows them to connect digitally to what seems like their past. They can’t go there physically – there is no actual time travel as such here in the traditional sense (although sometimes they can go visit via telepresence in a remote controlled artificial body) – but can exchange information, allowing them to interfere in those eras, some for entertainment (often for malign kicks), as if they were playing a Civilisation style video game, except these are real people’s lives that they are playing with, (not hard to see the real-world commentary here!). This has no effect on their own timeline’s history as the moment they make contact with any such past it branches off into a parallel timeline, the so-called “stub”.
The formidable police inspector Lowbeer is tasked with ensuring that none of these klepts acts in too outrageous a way, that could threaten the precarious stability of their society (a society run by corrupt oligarchs not exactly being too stable to begin with). A new stub has come to her attention, one where Trump lost the Presidential election and Brexit never happened – and this is where the long delay between the two books comes in. Poor Bill was taken by surprise by the results of both of those votes, as many were, and realised some of what his characters would be doing made no sense in a world in which Trump and Brexit existed, causing a long delay and much re-writing and new thinking.
However, if you didn’t know this I doubt you would pick up on it from the writing – Gibson is far too professional for that. He’s always had a knack for smooth descriptions and highly-crafted prose style, and I think that is a skill which has just become better over the years. Here it has resulted in him taking the world-building from The Peripheral but delivering a related but very different story. Despite avoiding some of our timeline’s mistakes the new stub is still facing similar dangers the main timeline did (the looming Jackpot disasters), not to mention a looming threat of war around Syria and Turkey that could spiral into nuclear Armageddon very easily.
In this stub, unlike the main timeline, what may be a true AI agent – Eunice – has emerged from a murky mixture of covert military tech and Silicon Valley development, and some are panicking about what they may have unleashed when testing her. Verity, an influencer and “app whisperer” has been given Eunice to test by a tech start-up, unaware of the vast conspiracy that comes with this until she is dropped into it, while Eunice is going to have to develop very quickly if she has any chance to survive and grow, let alone maybe, just maybe, be able to help the human characters steer her timeline from its destructive course. Lowbeer feels some responsibility to help this timeline, and Eunice, and recruits Wilf (last seen in the Peripheral) to aid in whatever way they can to protect this stub from disaster (both from her own interfering timeline and from the potential disasters of its own timeline).
The best science fiction has always, at its core, addressed the problems of the modern world and society, no matter how disguised by futuristic settings and tech, and of course Gibson is no stranger this; it is something he has done in most of his books from Neuromancer onwards. Agency continues this, very satisfyingly hitting a number of hot-topic buttons, from the One Percent and their unprecedented level of control and influence in larger society, environmental collapse, the role of tech in our society (for good and ill), potential global flashpoints like Syria Turkey and Russia that could easily spiral into something worldwide, the dangers of undermining democratic institutions, of taking moral responsibility for our actions.
Couple this with a tense narrative, delivered in short, punchy, often fast-pace chapters, and characters you can’t help but care about (I think I fell in love a little bit with Eunice and Verity in particular, and the odd relationship developing between the pair) and you are in for a terrific, involving read from a great author at the top of his game. Well worth the wait.
This review was originally penned for Shoreline of Infinity, Scotland’s leading journal of science fiction, featuring short stories, poetry, articles, reviews and more.