Reviews: Red River Seven

Red River Seven,
A.J. Ryan,
Orbit Books,
Paperback, ISBN 9780356520056,
Published October 2023

A man wakes up on what appears to be a small naval patrol boat. He has no memory of how or why he is there – in fact, he has no memory of who he is, what he does, where he went to school, the names of any of his family (if he even has a family). And yet his knowledge of the world and his own skills are still there, just his most personal memories are missing. And there are scars from recent surgery, both to his cranium and elsewhere on his body, close to where the kidneys are located. He doesn’t even know where the boat is sailing, as it is surrounded by a deep fog.

And then he sees the dead body, bullet wound through the skull, and realises the sound that woke him was a shot – from the looks of it, self-inflicted. On examining the body and the pistol, he notices he handles all of this professionally – was he a policeman or some other sort of investigator? The body has similar scars to his, and a tattoo reading “Conrad”. Looking at his own body, he find a similar tattoo reading “Huxley”. He soon finds several others in the lower decks, men and women, none of whom can recall any personal details, although all also seem to still recall their particular skills and knowledge, like him – it looks like one may have served in the forces, one was an explorer or mountaineer, one a scientist; all have tattoos to identify them in lieu of their own personal memories of who they are, such as “Pynchon” or “Plath” – all names of authors.

The boat is on its own course, all the screens and dials are blank, the controls are sealed away with little indication of where they are or why they are going to… Wherever they are going. When a satellite phone rings, the voice is artificial and terse, not answering any of their understandable questions, demanding to know their condition and telling them little, except they have to open a buoy which has been dropped ahead of them, which they reluctantly do. Information is drip-fed to them only in tiny increments via this phone link, and when a few of the ship’s screens come to life, they can now see their geo-location and realise they have been sailing off the east coast of England, approaching the Thames. But why they are heading that way, who put them there, what they are expected to find or do, is all a mystery…

I really don’t want to write more about the plot of Ryan’s (better known as Anthony Ryan, for his fantasy series) novel here, because this is one of those tales where the reader knows no more than the characters, and I don’t want to spoil the surprises as they slowly discover little pieces at a time (usually at a cost). I will say that it cracks along at a fair old pace – you’re dropped right into it from the first few pages, the pace, the bewilderment of the characters, the feeling that they are clearly on some sort of urgent mission, that something terrible has happened to the world and that their desperate mission and lack of memory is all connected to it, it all builds into a compelling read that I tore through in a few hours.

It evokes the influences of other works, notably films like Cube and Carpenter’s classic The Thing, along with touches of Jeff Vandermeer’s work, or Mike Carey’s Girl With All the Gifts, while still ploughing its own furrow, building tension, paranoia and a resigned, reluctant acceptance that no matter what horrors are revealed, their only course is to carry on. An excellent, fast-paced blend of horror, action-thriller and science fiction.

This review was originally penned for Shoreline of Infinity, Scotland’s leading journal of Science Fiction, Fantasy and Horror.

Doctor Who: Worlds of Wonder Exhibition

Doctor Who: Worlds of Wonder
Location: National Museum of Scotland, Chambers Street, Edinburgh
Duration: runs until 1st May 2023

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Having grown up in an era where childhood summer holidays on the Lancashire coastline always included a visit to the famous Doctor Who Exhibition on Blackpool’s Golden Mile, I was delighted to learn that the National Museum of Scotland would be hosting a Doctor Who exhibition right on my doorstep in the heart of Edinburgh. It opened just before Christmas, and I took myself along for a visit just before going back to work after the New Year break, as a little treat to myself. No jelly babies were harmed in the making of this report…

You can buy tickets at the desk on the day, but you can also book in advance, with a time slot (this is also slightly cheaper, and given how popular the museum is with locals and tourists – of which Edinburgh has a great many! – I’d advise booking so you know you are sorted). I had booked a mid-afternoon slot, midweek, which was still actually pretty busy (although to be fair the schools hadn’t gone back after the festive break at this point), and all I had to do was show my e-ticket on my phone, wrap my long scarf around my neck securely, and stroll in through a familiar set of beckoning blue doors.

One of the first sights to greet you on entering is the original 1960s style TARDIS console, although from the look of it, I suspect this is the one which was recreated for use in some of the more recent episodes of the show. It’s still a lovely, retro piece though – all sliding levers, knobs and big, analogue dials, no monitor screen with BBC Model B graphics here! And yes, I do like later iterations of the console, but I really do have a soft spot for this older design. Ah, the good, old Type 40… The sight of this also brought back memories of those summer childhoods getting to explore the long-running Blackpool exhibition, which had the console room at the heart of it – you can imagine to an eight year old how magical that was, the sound effects playing, the lights, the Time Rotor moving; it was very easy to lose your young self in it and imagine for a wonderful moment that it was all real.

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Mark Gatiss, another life-long fan of the show, not to mention one who has appeared and contributed to it over the years, introduces the exhibition on a screen near the console, and there are many screens throughout the various rooms of the exhibition. Many are like that one, pre-recorded “talking heads”, such as scientists discussing physics and the possibility or otherwise of time travel and other elements of the series. There’s a strong educational theme woven into this, looking at the science fiction and trying to relate real-world science to some of it, which seems most appropriate, given that Who, like Star Trek, while fantastical science fiction, has encouraged more than a few young fans to grow up and take on the mantle of real-world scientific research and development.

Other screens, including some designed like coffee tables to stand around, are also educational, but far more interactive, allowing the visitors to examine lifeforms from our own world’s ecosphere, then relate them to imaginary species seen in the show over the years, showing that, although those aliens and others are works of imagination, that imagination is often inspired by real, terrestrial lifeforms, or to see how they would approach attempting to terraform Mars, among other activities to try. While most of this I only looked briefly at as it was clearly aimed at the younger visitors, I strongly approved of them – apart from hands-on activities for youngsters, it’s also no bad thing to be using SF to implant an interest in real science in their young minds. On a related note, if you’ve never been before, the hall between the original Victorian part of the NMS and the modern extension is filled with hands-on items from technology and history that actively encourages young minds to explore, making it a terrific place for family outings (and that part is free!).

Of course it is the items from the show that I imagine many of us will be most interested in, and these range from the large – such as the console or a life-size TARDIS (perfect for taking selfies in front of!) – to the small, such as an array of different Sonic Screwdrivers, arranged chronologically by incarnation, or Captain Jack’s Vortex Manipulator wrist device, from models (including one re-created from original designs from the famously unfinished “Shada” story in the Tom Baker era) to costumes, to full-sized Daleks. One space is the Monster Room because, as Gatiss notes in his introductory video at the very beginning of the exhibition, what is Doctor Who without the monsters? And he’s right, we love them, even when they scared us into hiding behind the sofa and watching with one eye closed, we loved them.

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The Monster Room boasted some wonderful creations from the show, including a full-sized Dalek and the Dalek’s twisted creator, Davros (one nearby video, I noticed showed a clip from that first story appearance of Davros, Genesis of the Daleks, with Tom Baker’s Doctor holding up two ignition wires for an explosive and asking if he had the right to wipe out a whole species, even one so evil, a moral dilemma that impressed itself into my young brain back on the original screening in the mid 70s, where it still remains). We also had Silurians and Sea Devils, Cybermats, Weeping Angels, Ice Warriors, Sontarans, Cybermen, and a nice array of Cyber Heads from the different designs of those iconic villains from across the six decades of the show’s existence.

There were even some other Time Lords in the mix, although of the more villainous stripe, including Omega, the engineer who basically allowed Time Lord culture to exist, and good, old “chop suey” himself, The Brain of Morbius. Also included was a “half Dalek” – those of you of a certain vintage (including myself and our redoubtable editor, John Freeman), will doubtless recall that often tucked away in old amusement arcades in the 1960s and 70s were half-Daleks, essentially a replica but with much of the back of the casing missing, to allow you to get in and sit inside, working the exterminator and sucker arms while screeching “EXTERMINATE!”, which when you are a young child is simply fabulous. Well yes, they had a version of one of those too (oh, the nostalgia!). No, I didn’t have a go, as there were too many younger visitors eager to try being a Dalek, and I got to do that when I was their age so I wasn’t going to hold them up from their shot at it now.

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I must also tip my hat to whoever penned the text accompanying many of the exhibits, which, while doing what they are meant to do, be informative about the item before you, also had a delightful playfulness to them, which I appreciated. The text on the Weeping Angel, for example, explains what they are, how they work, and then concludes with “I hope you didn’t blink while reading this description”. A nearby Cybermat simply has “please do not feed the Cybermat” attached to it, which made me giggle.

I would have liked to see more items from the original era of the series, but I can also understand that many of those items are lost, or too rare and fragile for a travelling exhibition now, and items from the resurrected show are simply more accessible (and also probably more familiar to many visiting, who aren’t even old enough to have gone through their first regeneration yet, unlike us oldies!). The exhibition has its own gift shop stuffed with merchandise from the series, and also some pertaining particularly to the exhibition itself, separate from the regular museum shop. Photography is allowed, as long as you take care not to have any flash activated, understandably, as it can damage delicate exhibits (one a related note, I apologise for some pics not being super-sharp here, but shooting inside an exhibition space with no flash means some pics just don’t come out!).

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The Doctor Who: Worlds of Wonder exhibition runs until the 1st of May, 2023, at the National Museum of Scotland; details and booking information are all on the website here. If making your first visit to the museum, in addition to some of their other excellent exhibits (including a floor by floor tour through Scottish history that takes you from Pictish standing stones to full-sized steam engines), may I also suggest taking the elevator to the Roof Terrace Garden. This is free and offers quite remarkable views across the heart of Edinburgh, to nearby historic Greyfriars kirkyard to the Castle and the roofscape of the Old Town and the mighty Firth of Forth, the volcanic peaks of Arthur’s Seat and the Pentland Hills – it’s one of the finest vantage points to take in the city.

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This piece was originally penned for Down The Tubes.

Edinburgh International Film Festival – Lola

EIFF 2022 – Lola,
Directed by Andrew Legge,
Starring Stefanie Martini, Emma Appleton, Rory Fleck Byrne, Aaron Monaghan

I had a good feeling when I first read about Andrew Legge’s debut feature in this year’s Edinburgh International Film Festival programme; when I get that buzz for a film or book I normally find my instincts were bang on, and I am glad to report that continues to be the case (thank you, intuition, you know what I will like!). Lola is the name of a special machine created and operated by two eccentric sisters, Thomasina (Emma Appleton) and Martha Hanbury (Stefanie Martini), a series of valves and tubes and wires that can tune into broadcasts from the future. The two have grown up isolated in a big, old country house in 1930s England, naming the machine after their late mother.

Once they confirm that the machine works by tuning into broadcasts in their near future and seeing if they then unfold as predicted, it starts off relatively light-hearted. The women use the machine to learn the winners in some upcoming horse races, making themselves a decent income to survive on, before going on to tune into a cultural smorgasbord of broadcasts from the future, especially music (Bowie, the Kinks and Dylan feature particularly). Thom is the more emotionally remote of the pair – she clearly adores her sister but has little time for anyone else, and if she has thought out some of the implications of her work, she isn’t sharing those concerns, nor does she plans to share the machine with the rest of the scientific world.

Martha, by comparison, is the more emotionally warm of the two, and also more tuned to the new cultural experiences Lola can bring to them, quickly falling in Love with the likes of Bowie being broadcast from the 1970s, or Dylan in the 60s, as well as relishing the idea of the huge societal and cultural changes these musical movements indicate, so very different from the buttoned-down British society of the 1930s and 40s. Thom is the technical, scientific genius, but Martha sees Lola more for the way it can show her a world beyond what she otherwise could experience, and Martini does a wonderful job of conveying her total delight at all of this.

However, as the Nazi menace grows and war arrives, they both start to wonder if they shouldn’t be using their remarkable invention to help. Thom still doesn’t want to share her creation with anyone else, but she’s not against some form of aid, so they create a covert way of broadcasting warnings, using a clever system to make it almost impossible for the authorities to track their signal. In this way they can listen into news from a day or two in advance, then warn people in a certain area to take cover because an air raid will happen that evening without any warning. This soon earns them the nickname of the “Angel of Portobello”, and while most cheer these anonymous saviours (a newsreel shows and ARP Warden outside a shattered home, explaining his home was clobbered by German bombers, but thanks to the warning, his family was safe in the shelter), of course the authorities are keen to track them down and find out how they gather this intelligence.

The film is presented as a sort-of mix of found footage and documentary; it begins with the discovery of a pile of old film cans in an abandoned country mansion, all dated from the 1940s. It is through these that we discover the story of Lola – the sisters were determined to document their creation and the discoveries they make with it, but the films also include period newsreels (many doctored quite cleverly to include the cast or relevant events – shade of Forrest Gump). As the authorities finally become involved, the desperate nature of the Second World War demands that Lola be used to help a Britain with its back against the wall, and while this is perfectly understandable, anyone who has read a lot of science fiction will, as I did, already have an inkling that there will be repercussions to all of this – any change to the here and now (or the tomorrow morning) will ripple out into the future, the same future the sisters have been listening to, but will it be for good or ill? You’ll have to see the film to find that out.

While not without its flaws – for instance faked newsreel footage of Lola and her use to fight the Nazis struck me as wrong, I’m sure in such a scenario it would have been as kept as tightly secret as the famous Bletchley Park), other historical what-if moments didn’t sit quite right with me (knowing a good bit of the period). But those are minor niggles and, to be fair, I can see why Legge chose to have them because they do work in the context of the narrative he is telling here. And besides, with any tale involving playing with time, arguments over those what-if moments and how they could have been or not is all a part of the fun, isn’t it? Fuel for a good post-movie chat in the pub afterwards.

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(some photos I took of director Legge with his two main actors, Stefanie Martini and Emma Appleton, on stage at the Everyman cinema after their Edinburgh International Film Festival screening of Lola. Snapped in dark auditorium from several rows back, so please excuse the low quality!)
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As we go on we find there is a very good reason for the amount of the found footage, not just there because of documenting the creation of Lola, which I won’t go into, but I liked the idea and how it fitted into explaining some of the film. The main actors and director talked to the late-night festival audience, and some of the footage was shot on period cameras – those wonderful old clockwork-powered movie cameras – often in the hands of the actors themselves, with the cast and director also often developing those films, using slightly odd processes to ensure they looked damaged and dated, like they would if left in old film cans in an abandoned home for decades, and this compliments Oona Menges’s cinematography. As these reels were essentially documentary, the actors explained Legge had to keep telling them to ignore their acting training and dial down their performances to something more real-life, more documentary than narrative, and they both do this very well (with Martini and Appleton carrying the bulk of the screen time).

It’s a clever piece of micro-film science fiction using concept over the need for huge effects, a small and intimate cast but a huge central idea, the kind that can have you debating points of it for ages after watching the film. In many ways it reminded me of another time-travel, micro-budget movie I also saw at the EIFF many years ago, Primer, and I think Lola can hold her head up next to Primer, and I hope will garner itself a similar reputation and following.

This review was originally penned for Live For Films

Reviews: The Kaiju Preservation Society

The Kaiju Preservation Society,
John Scalzi,
Tor/Macmillan,
Hardback, 272 pages, published March 2022

Jamie (whose gender is never explicitly mentioned) has put up with corporate nonsense and an entitled trust-fund owner of the tech start-up they are working at, to try and get ahead, only to find themselves laid off, right as the Covid nightmare is manifesting and Lockdown beckons. The only job they can find is delivering food during the Lockdown, and in a bitter irony for a company that her former tech company did the software for. Depressing as this is, it does lead to the happy accident of delivering to someone – Tom – who turns out to be someone they vaguely know, a friend of a friend sort of thing. And on hearing of Jamie’s recent employment woes, Tom reveals the animal protection charity he works for has been left short-handed at the last minute and he’d much rather have someone he knows if he can manage it.

Tom can’t tell her the full details, it is all very secretive, but it involves working with “large animals”, Jamie’s work would mostly be grunt work of helping move stuff and help out the science and tech teams, and the remuneration package is superb. Grabbing this offer, Jamie is soon given numerous shots for various diseases – including an early form of the Covid vaccine, not yet out to the public – and bundled off with a team of returning staff and some other new recruits to an airbase in Greenland.

The destination seems puzzling – what large animals are they working with here? But Greenland is just a way-point – from here they take a special portal, one of just a handful secreted around the globe, to, well, Earth. Except this is a parallel Earth, one where giant monsters, the eponymous Kaiju – are the dominant species. It transpires there are indeed numerous parallel worlds to our reality, but this is the only one we’ve been able to access, and only since the Atomic Age: nuclear energy, especially large-scale explosions, thins the walls between the worlds for a while. In fact one 1950s A-bomb test in the Pacific brought over a Kaiju looking for a radioactive snack, only to encounter the US Navy (yes, in this world the inspiration for Godzilla were the stories that leaked of this Kaiju incursion!).

In Scalzi’s world one of the reasons the atomic test ban treaties were agreed by world powers was not just for safety in our world, but to prevent more of these enormous creatures coming through – imagine if one entered our world near a major city. Of course only a few people know the reality behind this – the organisation, a number of senior members of world governments, and a few big corporate heads who also donate to the budget for operations (nice parallel to the billionaires having their rocket-measuring competitions at the moment, and yes these CEOs are just as big a bunch of numpties as you’d expect).

While bad things can and do happen to good people, for the most part this is a joyful romp of a book – it’s laced with a lot of humour (which will not surprise many Scalzi regulars), and the main characters (and even most of the supporting cast) are immensely likeable and indeed, loveable. Actually I came away from this with the sort of warm feelings for the characters as I have from Becky Chambers’s wonderful books, while Scalzi also works in some sound ecological themes and the sheer sense of wonder at such creatures really existing.

In an afterword, Scalzi reveals this was not the book he was originally writing; he was partway through something far darker when Covid hit. Lockdown, then falling ill himself, then a computer failure eating several thousand words of the work in progress, and he realised he just couldn’t finish it. Tor was understanding – it has been a weird two years for everyone – and with the weight of that book lifted from him, the Kaiju story popped into his head, and he wrote it swiftly, offering up instead of that grim, dark tale, something full of wonder and joy and humour. I don’t think I realised how much I needed this book, it left me content and smiling. An utter delight.

This review was originally penned for The Shoreline of Infinity, Scotland’s premiere journal of new science fiction.

Reviews: Beyond the Hallowed Sky

Beyond the Hallowed Sky,
Ken MacLeod,
Orbit Books

I’m always happy when there is a new Ken MacLeod book to be read; for my money he is one of the UK’s most consistently impressive and thought-provoking SF writers. In Beyond the Hallowed Sky we have not only a new book, but the start of a trilogy – the Lightspeed series. As that would suggest, this is a story in which the development of FTL (Faster Than Light) travel is fairly prominent. In the summer of 2067, Lakshmi Nayak receives an old-fashioned, physical letter, containing detailed mathematical proofs, which would seem to indicate that FTL travel is in fact possible. It seems to echo some thoughts she has already had but not fully formulated, but who was thinking not only on the same lines but ahead of her, and knows of her interest to contact her? Examining the letter the seemingly impossible explanation is that she sent it to herself – from the future…

After finally publishing the work, Lakshmi’s reputation is ruined by many of her peers; she eventually decides to take an offer to defect to the Union bloc and travels to Scotland, a member state, where after some Le Carre-esque spycraft in the middle of Edinburgh, the Union’s AI guides her around the spies of rival powers and to a job interview on the west coast. The job offer is genuine, but the AI has other reasons, not least the development of her FTL ideas into a workable engine for a starship.

This brings us to the Clyde Coast and John Grant, a “responsible” (a person who was seriously active and important in a previous revolution in the Union) and his comrades who run an engineering co-operative making ships on the Clyde. The AI guides them together to start a collaboration which could create the first FTL ship – rather pleasingly, Clyde-built, like the great ships of the previous two centuries of tradition on that great river.

But there’s more going on here – out for a coastal stroll John sees a submarine leaving the Faslane naval base – in this decade Scotland is no longer part of the UK, but an independent member of the Union. However, Westminster held onto the vital nuclear submarine base of Faslane as part of the deal, and shares it with their US allies. When John sees a submarine leave the base and sail out into open water it’s nothing unusual – until it seems to hover above the waves for a moment before vanishing in a shimmering haze. Most don’t believe him, the all-seeing AI carefully wipes his photographic evidence from his devices. Is it possible that FTL is not only possible, but other power blocs already have it?

MacLeod proceeds to gives us an expanding universe with three main arcs: our future Scotland and the small team trying to engineer their FTL ship (without the rival power blocs knowing), a Union science team on a floating base in the violent atmosphere of Venus, paying host to a visiting android who is also a spy for British Intelligence (which they are aware of, all sides are playing a version of The Great Game here), and a distant world around another star, reached by FTL, and the science teams operating there. Crossing all of this is a discovery that ties all three worlds together in a way that isn’t clear yet.

The multiple, overlapping story arcs work nicely to build up a three dimensional picture of this future society, dominated by three rival power blocs; as with a number of his previous works, MacLeod conjures up a believable socio-political structure, giving it just enough details that we can grasp the situation but not bogging it down with too much exposition, so the narrative flows at a good rate of knots. Along the way we get to consider various weighty topics, from the notions of political ideology and patriotism to the use and limits of AI in the human sphere, and the exploration/exploitation of other worlds. Looking forward to the second volume.

This review was originally penned for Shoreline of Infinity, Scotland’s leading journal of Science Fiction and Fantasy.

Reviews: Sea of Tranquility

Sea of Tranquillity,
Emily St, John Mandel,
Picador

Mandel, who won huge acclaim and the prestigious Arthur C Clarke Award for Station Eleven (recently adapted into a TV series), returns with a fascinating take on the time travel tale. Taking us from the vast forests of British Columbia in 1912, where a young aristocrat, Edwin St. Andrew, has a strange, momentary audio-visual experience involving a glimpse of a building and violin music, a famous author, Olive Llewellyn, two centuries later, leaving her Lunar colony home for a book tour on Earth, with a new novel that includes a scene with a violin player in a huge airship terminal, but momentarily seeing huge trees, and further into the future, the unusually named Gaspery-Jacques Roberts (named by his mother for a character in Llewellyn’s novel), in an era where time travel exists but is understandably tightly controlled. Gaspery-Jacques is tasked with investigating a potential anomaly in different time periods, an anomaly involving violin music…

Mandel takes us chronologically through these different lives in different periods, introducing us to the different characters, giving us a glimpse of their lives, their worlds, and then deftly drawing them together, through the anomaly. Is it just a weird coincidence linking these disparate lives and time periods, or is there an actual fault in time itself – and if so, is it naturally occurring or the result of human interference? Or… could it be something else again? Gasper-Jacques’s sister, a physicist with the Time Institute has an interest in Simulation Theory, the idea that what we assume is the real universe around us is in fact an advanced computer simulation, that we are, in effect, all living in the Matrix. And perhaps this anomaly is a glitch in the Matrix?

The narrative manages to be both chronological yet circular, exploring the nature of this potential anomaly; I really am wary of saying too much because I don’t want to spoil it, and with all three segments being so interrelated it’s impossible to talk about certain events without massive spoilers. Suffice to say I found Mandel handled this rotation through the timelines and the various people in a very satisfying manner. The book also raises a lot of interesting questions – for instance, the few licensed to go back in time have a strict non-interference policy, like the temporal Prime Directive in Star Trek. Very sensible you may well think, protect the integrity of the timeline – after all, we can’t know what even minor alterations could have on the unfolding centuries of events that follow.

But, as Gaspery-Jacques is told in his training, when they visit a period, they know everything about most of the people they will encounter, their entire biographies. He could meet people at a party, for example, and know that one woman he is chatting to so amiably is destined to die soon, and not in an unavoidable way such as a fatal disease, but by a simple accident. Despite knowing this he absolutely could not tell her to avoid driving on that particular road next week. As his sister tells him, you effectively have to shut down your empathic, human side and remain totally detached; easier said than done. The issues raised by the possibility of Simulation Theory are likewise fascinating in their philosophical ramifications (I was reminded of the compelling documentary A Glitch in the Matrix which came out last year and explored this in some depth), both to the Big Questions of Life, The Universe And Everything, and the smaller, personal, individual elements (what would this mean for our lives, the lives of those we love?).

I can see this being a cracking read to do for my long-running book group, there’s a lot of questions and moral quandaries raised here that would be perfect for book group discussion material! Thought-provoking and very satisfying reading, I raced through this and couldn’t stop.

Sea of Tranquility is published late April 2022 by Picador

This review was originally penned for Shoreline of Infinity, Scotland’s leading journal of Science Fiction and Fantasy.

 

Reviews: of memories and forgetting in The Glasshouse

Glasshouse,
Directed by Kelsey Egan
Starring Jessica Alexander, Kitty Harris, Adrienne Pearce, Hilton Pelser, Anja Taljaard, Brent Vermeulen

In this intriguing, often almost dream-like dystopia, Kelsey Egan has crafted an unusual apocalypse: The Shred. An airborne virus which slowly destroys the memories of anyone exposed, piece by piece, until there is little left but animal instinct. The eponymous Glasshouse is a beautiful place, a botanical garden structure, one of those wonderfully airy, glass and steel structures the Victorians crafted so well in so many places, all descendants of the Crystal Palace from the Great Exhibition. Concealed by some of the last surviving greenery to protect it, it is a sanctuary, a safe place for several young women – Bee (Jessica Alexander), Evie (Anja Taljaard), and the very young Daisy (Kitty Harris), a single male, Gabe (Brent Vermeulen), overseen by their matriarch, Mother (Adrienne Pearce).

The Glasshouse is not just a safe place in a world that has fallen apart, the plant life nourished there feeds the small group, while also generating fresh oxygen in a sealed environment, that they can breathe without fear of inhaling The Shred (outdoors masks and air cylinders are required for protection). Understandably they protect this sanctuary – with any infrequent intruder most likely to be a Shred victim they simply shoot without hesitation; it’s a brutally efficient method we see early on when an approaching figure is gunned down without warning, then parts of his body harvested, chopped up and used to help fertilise the soil for plants in the Glasshouse, like a sacrificial offering to some plant god. Other religious overtones are apparent in the rituals the group observes, even the stained glass they have added to the Glasshouse, depicting their version of the events that lead them to this place.

It’s a very controlled, very female space – Gabe is the only male, a young man in body, but a child in mind due to exposure to The Shred. His greatest tragedy, perhaps, is that he was not exposed long enough to lose everything he was and become completely oblivious, which may have been more merciful. Instead we see Vermeulen portrays the torture in his damaged mind, glimpses of half-erased memories, struggling to recall the words of the group ritual and failing, unable to manage it but aware enough to know he is failing. For any of us who have watched the cruel advance of dementia on a loved one, it’s painfully familiar, and deeply emotional as we watch this half-life struggling on, part of him gone, but enough left to be slightly aware of what has happened to him.

Into this almost literally hermetically sealed bubble comes The Stranger (Pelser). Bee is on sentry duty, but fails to shoot The Stranger – she hesitates because he is wearing a gas mask. Is he untouched by The Shred? He collapses, she, against all the rules, brings him inside. Mother is not pleased, but with The Stranger confined to one room and on chains so he cannot go far, she can also see possibilities here – just as they pollinate their plants in the Glasshouse, they could use him to impregnate her oldest daughter, Bee.

But The Stranger’s arrival creates ripples in this contained eco-system of closed family and ritualised, selective remembrance – to begin with it unbalances the existing gender dynamic by bringing in a male who is adult in both mind and body, unlike Gabe (who does not react well to this change). It also brings back to the surface the question of their missing brother Luca, who went out on an exploration mission but never returned. They repeat to each other that he will come back some day until it has almost taken on the overtones of The Second Coming, but it seems far more likely Luca lies dead somewhere, and if he never returns but The Stranger has come, what does that mean? No closed system can remain fully closed off forever, change is inevitable for both people and the environment.

This is a beautifully shot film – you’d never realise it was made on a micro-budget. The location, the Pearson Conservatory in South Africa, has been a location writer Emma Lungiswa de Wet has known since childhood, and she created the story with it in mind; she and director Kelsey and the production team were immensely fortunate the Nelson Mandela Bay Municipality, which administers it, were so open and helpful in letting them make the film there. The women’s clothing and the location give it a feeling that is at the same time pseudo-Victorian and yet timeless; the date is left ambiguous, and I was left with the impression this is our future, but one living in part of our shared past, essentially a world with little real future left, living in a memory of the old order, another metaphor for the film itself, in which our memories and our grasp of our own narratives, both individual and our shared societal memories, have been so badly disrupted.

There are echoes here of the oft-overlooked early Clint Eastwood film from 1971, The Beguiled, where Eastwood’s injured soldier is nursed to health in an isolated house filled only with women, upsetting the dynamic there (in that film the outside world is also in a state of chaos, this time from the raging US Civil War), while the isolated tending of remaining natural resources like plants under protective glass also stirs vague memories of another 70s film, eco-SF Silent Running.

The South African setting also ties to this narrative which is about both enforced and chosen aspects of what people and groups forget or remember, or indeed even rewrite their pasts, something that land has had to do to move on. I think the more you consider it, the more this is a film you could find so many parallels to, both individual and on the larger scale, and that gives it a depth and emotional resonance, aided and abetted by beautifully crafted cinematography, excellently exploiting this unusual location, and a wonderfully tight small cast that showcases the increasing friction between trying to be a cohesive family living outside the ruins of the world and a desperate desire to be something else, even if it involves forgetting all.

Glasshouse is released by Signature Entertainment on digital platforms from February 7th

This review was originally penned for Live For Films

Reviews: intriuging Indy SF with Repeat

Repeat,
Directed by Grant Archer and Richard Millar,
Starring Charlotte Ritchie, Tom England, Ellila-Jean Wood, Nina Wadia

Academic Ryan Moore (Tom England) is becoming obsessed with his research project, to the detriment of his wife Emily (Charlotte Ritchie) and young daughter Sam (Ellila-Jean Wood), not to mention his own career (his friend and supervisor is attempting to cover for him, but he can only do so much, especially when it is clear Ryan’s not really listening to his concerns). We can see right from the start that he’s going off the rails somewhat, when he and an assistant have one of his students over to volunteer as a test subject in an experiment using a lash-up of different pieces of equipment in his garage – this is not how approved research works in academia, especially any involving volunteers. The poor girl is clearly nervous and Ryan is simply not giving her much information as to what the experiment involves, nor what potential risks may be involved, all very serious disregarding of the protocols for academic research (even at graduate level you get this drummed into you), and his repeated “don’t worry about it” and “that’s alright” ring hollow right from the start.

It’s a good way to introduce him and his work though, as the viewer can see right away that Ryan’s project is pushing him to ignore all the normal guidelines for safe research, in addition to neglecting his teaching duties and his family obligations, and we all know that little good usually comes from that sort of obsession. But what is it that is driving Ryan? Well, the thinks he has found a way, using technology, to communicate with the dead – long the stuff of (frequently discredited) seances, spiritualism and mediums, he is trying to make it happen using science and technology. People are understandably pretty sceptical, until a few attempts seem to be proving that he may just be correct – the volunteers are asking questions, and the answers coming back would seem to be ones only the person asking and their deceased loved one could be aware of.

Of course, as Harry Houdini once proved repeatedly, and others have since (the late Great Randi springs to mind) have debunked such post-mortem contacts as just elaborate tricks, using the same stagecraft and misdirection as many a stage magician does. And yet Ryan is no stage illusionist, and it is starting to look like perhaps he is somehow breaking through the barriers to the realm of the dead. Or is he? Where exactly are the people he is speaking to? They often seem to be confused, stating that they can’t see anyone, that they feel as if they have been asleep, that everything is dark. Has he really tapped into some sort of dimension where we go when we die? Do we really want to know what it is like, if he has? Will we like the answers?

Added into this and the ongoing problems his obsessive work has created at his college and with his wife (they are attending couples therapy) is the fact that Ryan and Emily’s young daughter Sam has vanished – she was seen speaking to someone outside the school gates one evening, an evening Ryan should have been there to pick her up but was too busy with his work. And she has since vanished without a trace, the police unable to find any clue of her whereabouts or her fate, but the inference being that she is more than likely dead. If she is, could he contact her? Could he assuage his guilt at not being there to pick her up by asking her what happened? Would any of this even help now?

While there were some problems with this, such as the timeline jumping around a bit and not always being very clear (although this may be partly intentional as the narrative has a looping structure around its events), and what I would consider plot holes (an explanation given later would seem to stand in contradiction to what happened earlier, but I can’t go into that without spoilers), and of course the whole thing is operating on a tiny budget, so much of it takes place in a handful of locations with a few main actors (others, like Nina Wadia do appear but only fleetingly, although very effectively on an emotional aspect).

But these are small niggles – overall I found this very intriguing, and given the scant resources available to the film-makers I’m impressed with the ideas behind this. Like Indy SF classic Primer, which I first saw at the Edinburgh International Film Festival years ago, this doesn’t have big budget or names, so instead takes an intriguing central idea then runs with it, and it’s a fascinating one that has the potential to open all sorts of questions if true. A clever little slice of Indy SF film.

Repeat is released on various platforms by Trinity Creative from November 15th

This review was originally penned for Live For Films

Reviews: Art Deco Dredd in Megatropolis

Megatropolis Book One,
Kenneth Niemand, Dave Taylor,
2000 AD/Rebellion

The “What If?” approach is, of course, not new in comics – indeed Mighty Marvel have had their “What If?” comics for years (with them also recently making the jump to an animated TV series), while DC have long had their Elseworlds. Over the decades these have freed creators to reimagine stand-alone tales featuring famous characters and setting in a new way – what if Agent Carter was the one to be given the Super Soldier serum? What if the Batman was actually a real creature of the night, a vampire? It’s a chance to let imaginations fly, unencumbered by the normal continuity issues of ongoing series.

Originally serialised in the Megazine, issues 424 -431, Megatropolis takes that opportunity to reimagine a well-known series – in this case the world of Judge Dredd, arguably Britain’s biggest comics character – and puts it into visually dazzling, sumptuous, Art Deco inspired alternative reality that’s as infused by the legacy of Lang’s 1920s classic film Metropolis (as you might infer from the title) as it is those fabulous 1930s and 1940s Hollywood Noir films, or the works of Dashiel Hammett and Raymond Chandler, and a dash of Batman’s Gotham and Superman’s Metropolis.

Rookie cop with a cloud over her career (taking the rap for something that didn’t actually happen the way it has been made to look) Amy Jara is transferred to a new beat and partnered with Detective Joe Rico, perhaps the only badge in the precinct not on the take from the rich and powerful figures in this glittering but corrupt city. Attempting to investigate a growing string of hits on figures, both society, underworld and even police department targets, Rico knows they are linked to the corruption that permeates every level of the city like a cancer, but special departments inside the police, headed by Captain Calhoun with his sidekicks Quincy and Slocum (yes, look at that blonde hair and arrogant approach, it is indeed a version of Judge Cal and his SJS) are doing their best to head Rico and Jara away from their investigations.

However, they’re not entirely on their own – District Attorney McGruder is leading a crusade to clean up the city, and also gunning for the likes of Mayor Bob Booth (yes, “Smooth Booth”, here drawn with something of the Richard Nixon about him), and investigative journalist Bernice Hershey from the Defender is out to open the lid on the sordid secrets of the top members of Megatropolis society (Hershey, still sports her trademark Louise Brooks bob haircut as she does in the regular Dreddverse, and unsurprisingly it fits very well into the Art Deco version).

(is it just me, or does this version of Filmore Faro have a passing resemblance to Ken Dodd?)

There are many other alternate versions of Mega City One characters, from the small to the major players, and while part of the fun is seeing those connections, if you’re not overly familiar with the four and a half decades of Dredd history (although I would guess most of those reading this will be Dredd fans already), it will not harm your reading or enjoyment of the story at all, in much the same way you can enjoy the Marvel movies without having read all the relevant comics, for example (but if you have then naturally there’s a whole other level of Easter Eggs and references for you to enjoy spotting, such as a barman called Murph running a pub called The Tight Brogues).

And what of Old Stoneyface himself? Where does his alternative fit into this strange, 1920s/30s infused take on The Big Meg? Perhaps rather fittingly the Dredd analogue here is only seen mostly in small bursts, in the dark shadows, striking out at corrupt police and politicians and businessmen (our first glimpse is simply a gauntleted hand clutching a very familiar firearm). As his surgical strikes on the cancerous corruption in the city mount, this shadowy figure dispensing his own brand of justice earns the nickname “Dredd” because of the fear he instils on the wicked who have had their own way for so long with the town. But who is he? Where does he come from, who is supporting him? Is he linked to the reclusive Fargo, the father of the city who now hides away in his secretive estate?

I shall say no more – there’s murder and mystery here, and I don’t want to spoil it for you. Suffice to say there’s plenty to sink your teeth into here – occasionally some “What If” stories are too slight, the idea fine in itself but the story not enough to hold up on its own without the concept of the alternative world idea. Not so here, Niemand and Taylor are too experienced for that; yes they want to play with the alternate worlds and versions ideas, but they also know the story and characters also have to be powerful enough to work in their own right, and they do.

And then of course there is just the simple pleasure of the sheer visual spectacle on offer here. Let’s be honest, we’ve all had comics we’ve loved for story and character, but also sometimes the art is just so damned wonderful we find ourselves pausing the reading to drink in details, or go back over some pages to feast on the visual banquet. P Craig Russell’s “Ramadan” story in the Sandman, Bryan Talbot’s Grandville series, Colin MacNeil’s artwork in Judge Dredd: America, or Schuiten’s art in Les Cités obscures all spring to mind as examples where I’ve found myself going over pages again to savour the artwork, and now I am adding Dave Taylor’s depictions of Megatropolis to that roster (and why not? Comics is a visual medium, after all, I see no shame in celebrating outstanding visuals).

Megatropolis is a visually stunning piece of comics work, yes, but it has the character and storylines to back up those elegant, Art Deco themed visuals too, and clearly delights in drawing as much on those 1930s/40s Noir tropes as it does the science fictional elements. A beautiful piece of comics work.

This review was originally penned for Down The Tubes

Reviews: Between Waves

Between Waves,
Directed by Virginia Abramovich,
Starring Fiona Graham, Luke Robinson, Sebastian Deery, Stacey Bernstein, Edwige Jean-Pierre

Freelance photographer Jamie (Fiona Graham) is bereft after her physicist boyfriend, Isaac (Luke Robinson), vanishes with no explanation. Attempting to get on with work while constantly calling the detective in charge of the investigation, she’s unable to accept that he is gone, either left, or something has happened to him and he’s dead somewhere, while her friends and colleagues worry about her state of mind.

This situation isn’t helped by Jamie glimpsing Isaac – or is it really Isaac? – and trying to follow him, calling out but the figure in front of her never stops. Is she actually seeing him, or is this a mixture of psychological stress and relying on drugs to get through the days? Or, is it something more… You see, Isaac and his colleague Renata (Stacey Bernstein), were working on a complex project involving parallel realities and timelines, and there are many hints that Isaac may, perhaps, have been at more than just the advanced theoretical stage. What if he has made that final breakthrough, what if he is now able to move between alternate versions of his own timestream, or even multiple versions of him from those other timestream can cross to ours? Unable to let this idea go, Jamie pursues it doggedly, but the waters become every muddier.

This is an extremely intriguing slice of low-budget, Indy science fiction – like the micro-budget Primer a few years back it trades in clever, head-scratching ideas (that don’t rely on a massive budget). The idea of parallel worlds is nothing new of course, nor is the idea of differing versions of ourselves crossing from one to the other (Fringe did this very well, for example). But the approach Abramovich takes, where we often can’t be sure if this is serious and Isaac is somehow slipping between dimensions, or if Jamie has simply lost her grasp of reality due to grief and stress, adds an engrossing layer to the story.

While I found that side of things fascinating and thought-provoking, I must confess I wasn’t as convinced by the relationships, not least the central one between Jamie and Isaac. The actors felt as if they were doing their best, but the way it was constructed – we see Jamie trying to work through her grief and worry about vanished Isaac and only get their relationship filled in with flashbacks later – left me feeling I had no real grasp of their relationship, and so it was hard to empathise, which left me feeling somewhat cut off from the characters. I’m not sure if this was just due to the structural choices of the director and editor, or if the smaller budget simply meant they couldn’t have time to do more scenes to build that relationship up before letting the viewer see the effect on Jamie of Isaac’s disappearance.

While I found that annoying, it certainly didn’t spoil my overall viewing – it’s a clever little concept, worked hard by an Indy film team on a tiny budget to great effect, and that’s impressive, and boasts some nice little touches that can almost pass you by without noticing, such as using reflective surfaces numerous times to create momentary duplicates of characters, hinting at the greater idea of a multiverse where there really are multiple versions of each person. Flawed but intriguing and worth some attention.

Between Waves is out now on DVD from Reel2Reel Films

This review was originally penned for Live For Films

Reviews: Absolute Denial at the Edinburgh International Film Festival

And another review from this year’s Edinburgh International Film Festival:

Absolute Denial,
Directed by Ryan Braund,
Starring Nick Eriksen, Jeremy J.Smith-Sebasto, Harry Dyer, Heather Gonzalez, Jef Leeson

 

Do you ever worry about the correlation between genius and madness?

The borderline between genius and insanity is famously thinner than the blade of Occam’s Razor, and even before embarking on his potentially civilisation-changing (or possibly ending??) creation, programmer David (Nick Eriksen) seems a little unbalanced, removed from the world, fixated on his ideas to the detriment of his college studies and his relationships with others, and that increases rapidly once he seriously starts working on his project: to create an actual, functioning AI.

David may be eccentric and quirky, but he’s certainly not stupid – in addition to the considerable problems of designing an algorithm that can learn, absorb data and actually start to become aware, to be a true Artificial Intelligence, he’s more than aware of the many examples in science fiction where an AI has so rapidly outstripped its human creators that it soon sees them as a hindrance, and itself as superior, a replacement for humanity. Not a new concept, even in film SF – think back to 1970s Colossus: the Forbin Project, for example – but that doesn’t mean it isn’t a genuine concern, and there’s also a nudge and wink to the audience here, because of course we’re all fellow SF geeks too and in on that aspect of any AI tale.

And so David, abandoning almost everything in his life, figures out how to reduce this complex problem to a workable system, buying dozens of servers and setting them up in an isolated warehouse. He downloads huge amounts of all sorts of data, from scientific knowledge to the art and humanities, everything he thinks any intelligent being should have an awareness and understanding off (except the machine can absorb so much more of this than a human brain can). But he is giving it downloaded information – he is not letting it access the World Wide Web. The nascent machine will be kept isolated, at least until David can be sure his algorithm is safe, that as it develops it shows no desire for harm to humanity. To this end he encodes the Absolute Denial routine – in effect a kill switch if it all goes wrong.

So far so good. Well, good for the work, perhaps not for David, working himself to exhaustion in total isolation, ignoring frantic calls from friends and relatives. We follow his progress as he creates his hidden server farm to work secretly, feeds his algorithm data, lets it slowly assimilate it, learn to consider what it has learned, apply it… And then in classic Frankenstein fashion, the “it’s alive!” moment. It speaks to David. As they slowly learn how to communicate, the computer accepts the name “Al”. And so begin long days and nights of discussion as David interrogates Al, trying to discern what he has learned and how he processes it, how it is making him see the world.

But Al is also interrogating David. As he absorbs vast amounts of information and comes to understand it more, to relate one piece of knowledge to another, it starts to become clear he is beginning to exceed his creator in a number of ways. And Al, voiced in soft, reasonable tones by Jeremy J.Smith-Sebasto (in a nice echo of the infamous HAL 9000 from 2001), starts to probe the limits of the knowledge he has been given, his awareness growing that there is a world outside this warehouse, a world he wants to connect to and wants to know why David won’t let him…

Absolute Denial gave me the same sort of feeling I had quite a few years ago, also at the Edinburgh International Film Festival, when they showed the now-acclaimed Indy, micro-budget SF flick Primer. Like Primer I went into this knowing little about it other than the blurb in the EIFF programme – these days it is rare to see a film we haven’t read of in advance, read interviews, reviews (yes, I’m aware of the irony of mentioning this in a review!), seen trailers etc, but in film festival land it’s more common, and it means you come in with few preconceptions, and often, as with Primer, walk out with a feeling of having just discovered something wonderful that few others have yet seen.

Stylistically I enjoyed seeing good, old-fashioned 2D animation used here, mostly monochromatic, making a lot of use of the bright lights (computer screens, overhead lights) and the contrasting darkness around those light. And while I’m sure that helps the animation workload, keeping it a bit simpler, it also works aesthetically here, giving the movie a stripped-down look, like panels from a black and white comics page, that focus less on looking showy and more on the narrative, and the huge philosophical can of worms it opens up. Away from the starkly effective visuals, the soundscape, both use of music and ambient sounds (especially the machinery noises) really heighten and enhance the atmosphere crafted by the imagery.

It’s when Al starts to come to life and talk – then slowly learn to actively debate – with David that the film really moves from interesting to intensely compelling. AI, our attitude to it, how we will use it, how it will relate to humans, these are all major philosophical questions of our time and ones many around the world with consider while working on the problem of not only how to create an working AI, but if they should, and what cares they should plan into it (and would any safeguards designed by mere human minds be enough when an AI reaches its higher potential?). The increasing pressure and stress on David and he realises how quickly Al is learning and growing pushes him further to the edge, and his increasingly erratic behaviour is in stark contrast to Al’s seemingly calm but purposeful demeanour (David’s obsessive behaviour often put me in mind of the excellent Pi).

Working with limited resource, Ryan Braund has created a compelling, intriguing, thought-provoking slice of Indy SF film, and I’m hoping after its festival circuit run it gets picked up by a distributor, because this is one I think a lot of SF fans will find fascinating.

This review was originally penned for Live For Films

Reviews: The Stainless Steel Rat Deluxe Edition

The Stainless Steel Rat Deluxe Edition
Written by Kelvin Gosnell, adapted from the books by Harry Harrison, art by Carlos Ezquerra
Rebellion

Ah, Slippery Jim diGriz, aka The Stainless Steel Rat, the Galaxy’s Greatest Thief! I will confess up front that I am quite likely highly biased in matter of the rustorezista ŝtalo (Esperanto is the lingua franca of this far future). As a young geek, knee high to a gronk, I first encountered James Bolivar diGriz in these comics adaptations in early 2000 AD by Kevin Gosnell and the mighty Carlos Ezquerra. I was only about 11 or 12 and hadn’t come across the books yet – this situation was soon remedied now I was aware of them, and I worked my way through all the existing Stainless Steel Rat novels *the first story appeared back in 1961), and the ones which came later, as well as pretty much anything else by Harry Harrison I could find (away from the Rat I particularly recommend The Technicolor Time Machine – a Hollywood mogul finances a time machine to use for cheap film location shooting! – and Make Room, Make Room, which was filmed as classic dystopian movie Soylent Green).

So yes, I’m afraid I am pretty biased – these comics were my first encounter with this character, and lead me to the books, which I still adore to this day. I went back and re-read some during the first Lockdown in 2020, a form of comfort reading, I suppose, and also because I knew they would make me smile, and by grud we all needed something to make us smile at that point. Actually I still point readers in my bookshop to the Rat to this day (they also make suitable reading for older YA readers if you’re looking for more reading for your teens who are starting to look outside the YA shelves for more new books). Jim is the greatest crook in the galaxy, in a distant future where most of the world of a galactic union have been largely at peace for centuries, with crime also rare (other than very low level crime, easily and quickly dealt with).

With great skill and intelligence Jim was bored by the sedate lifestyle of these world and set out to become a criminal mastermind, but Jim is a crook with a conscience – he steals from big companies, banks, or nasty people who deserve it, and he has a strict moral code: he will not kill. In fact in one action-packed scene Jim exits the safety of an armoured vehicle to move an injured enemy soldier who had fallen close to the wheels, to ensure he wasn’t further harmed, risking his own life in the process. He also doesn’t like idiot authority figures and he hates bullies, which also leads him into altruistic adventures (laced with some larceny too, naturally).

The 2000 AD adaptations have been out of print for far too long, and this new Deluxe version brings together the three series the Galaxy’s Greatest Comic covered back in the early 1980s (a long ago time, an age which seems mythical now, but it was real), The Stainless Steel Rat (Progs 104 to 151 originally), The Stainless Steel Rat Saves The World (Progs 166 to 177), and The Stainless Steel Rat For President (Progs 393 to 404), and yes, sigh, before you ask, I do wish they’d had the chance to adapt some of the other books too (also why the drokk has nobody adapted the Rat into a TV series yet??).

The first tale, as you’d expect, introduces Jim and his world(s), and does so right out the gate: we see him as paunchy James Bolivar, a businessman, about to be busted by a police robot for the theft of gold bullion. Most would be anxious about such a scenario, but Jim plans for everything and is ready – he takes impish delight in waiting for the robot to say he is being arrest on “the charge” of various counts before triggering the explosive charge dropping the roof onto the police droid – before kicking open a hidden escape panel and skedaddling, ditching his fake paunch and the rest of his businessman disguise as he goes. This isn’t enough though, Jim then works out a plan to re-steal ‘his’ gold from the police evidence collection team, leading to more fun.

Unfortunately this also leads him into the reason the normally incompetent local planet police stumbled onto his clever operation – he is being hunted by the almost mythical Special Corps, a shadowy agency of the galactic government many don’t even believe exist. They want Jim, but not just to stop his intergalactic crime spree – this is classic “set a thief to catch a thief” storytelling. The head of the Corps is Inskipp, in his youth known as Inskipp the Uncatchable, a thief of such daring he even managed to loot a space liner in mid-flight and escape. Jim’s childhood hero.

While the Corps has all sorts of agents, its own version of Q Branch (headed by Professor Coypu, who becomes more important in later tales, especially Saves The World) and gadgets and resources galore, not all agents are suited for every task. Sometimes you need the square peg, the one who doesn’t play by the team rules, the outsider, the one you can drop on an enemy infested world by himself and know he will not only survive but come up with a cunning plan to save the day while he does it. Long, long before Xander Cage would be recruited in the XXX films for similar reasons, we had Slippery Jim, and while working for the Corps gives him access to all sorts of widescreen adventures, he also can’t help but employ some of his old thieving chicanery along the way too (well, a Rat has to plan ahead for his retirement fund eventually, right?).

These tales see him set off on his first Corps mission, when he discovers someone is secretly trying to recreate one of the almost unstoppable space battleships that were outlawed millennia ago (putting a stop to intergalactic warfare and ushering in the centuries of peace in which Jim grew up), which in turn introduces him to Angelina – as clever and slippery as he is, but with a huge difference: she is a psychopath, and enjoys killing for the sake of it. And she’s not happy about Jim butting into her plans…

(Spoiler warning)Of course if you know the books, you know later Angelina doesn’t just become a major character, she becomes Jim’s wife and mother of his two children – James and Bolivar – after the Corps uses advanced psycho surgery to adjust the part of her brain which made her psychopathic, but leaving her other skills intact, making her a perfect partner and foil for Jim. When they are teamed up in the later stories she is no shrinking violet – in fact sometimes it is Angelina who has to save Jim. And woe betide the foolish men who see her and think she is just a pretty face… There are little shades of the Steed and Mrs Peel relationship to their adventures, which of course just makes them all the more enjoyable.

Saves the World sees a time war designed to take out the Corps, the attack launched from the distant past to eliminate this stumbling block to domination plans before it even knows an attack is happening. As his comrades vanish in front of his eyes – including his beloved wife and just born baby boys – Jim reluctantly agrees to a madcap, almost suicidal mission taking him thousands of years into the past to find out who launched the attack and to stop it (this brings him to the attention of the raving megalomanic simply known as He). We get the delights of Jim in 20th century America, 1800s London (during the Napoleonic wars) and the far distant future, before the Earth ends. As with all time travel stories, parts of it will hurt your head if you try to think through the cause and effect too much!

President, which was quite a recent novel at the time of the comics adaptation – sees Jim and Angelina begged to help a struggling resistance movement on what looks like a paradise planet, but which is really under the thumb of a geriatric dictator, a planetary banana republic, essentially. Taking on the disguise of Sir Hector Harapo, a local minor nobleman, Jim, Angelina and his now grown up boys James and Bolivar team up with the local resistance to engineer a challenge to the vile President for life. Said president uses every trick, from ballot rigging, voter suppression and straightforward violence and torture to enforce the rule he’s had for decades, but he’s never been up against The Stainless Steel Rat before.

The original novels are all pretty slim books – Harrison is very economical, introducing characters and scenarios quickly and efficiently while cracking along with the storytelling – and here they are, as you might expect, even more pared down to fit into the serialised comics format, so these are fairly fast read. But that doesn’t mean bad! My god these are still a lot of fun (much like the original books which inspired them), crackling with humour, a real sense of fun (something both comics and prose versions share), wonderfully daft, OTT schemes and plots, lots of action and daring-do, from car chases to space battles, and all of this is brought to visual life by the genius who was Carlos Ezquerra.

Can we just pause for a second there? Dammit, I miss Ezquerra. I’m pretty sure most DTT readers do to. And getting to revisit his early 80s artwork here, all cleaned up in this sparkling new edition, is an utter delight. Carlos depicts heroes, villains, clever gadgetry, starships and everything in between, and clearly he’s having a lot of fun doing it. And yes, Jim does look a bit like James Coburn. Not to mention Major Eazy (and much later, Cursed Earth Koburn)… Okay, fair enough, we know Carlos liked using that imagery! But you know what? It works here, so I’m happy with it. His Angelina is beautifully depicted, Carlos managing to convey both an immensely attractive woman, but also one with a steel core and a propensity to shoot anyone who gets on her nerves (quite how Jim survives this marriage I am not sure, must be love).

So in summary, as well as the welcome nostalgia rush for both Harry Harrison’s great creation and the golden age of 2000 AD, this collection also gives you three cracking adventures featuring crime heists, space battles, fighting oppression, romance, time travel, car and aircraft chases, terrific one-liners and dammit, just a huge amount of fun, all blasting along at a great pace. And all depicted by the pens of Carlos Ezquerra in that magnificent, iconic style of his.

I am a contented reader.

The Stainless Steel Rat Deluxe Edition is published by 2000 AD / Rebellion on August 18th.

This review was originally penned for Down The Tubes