On the BBC

To End All Wars, the World War One comics anthology I have a short story in, has a nice, big feature on the BBC site today, and yours truly’s contribution, alongside that of Kate Charlesworth who created the wonderful art for the story, is about two thirds of the way down the article. The book itself, edited by Jonathan Clode and and Stuart Clark (who cartoons under the pen-name Brick), is published by Soaring Penguin Press towards the end of this month (so I’ll have my copy in time to ‘casually’ tuck under my arm as I stroll around the Edinburgh International Book Festival in August, where I am chairing a couple of author talks again this year). Two pounds from the sale of each book will got to benefit Médecins Sans Frontières medical charity, so I hope folks will give it some support.

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The stories take in a large number of creators from different countries, with many tales inspired by real events or people and telling stories from all sides of that awful conflict which, even in this centenary year of it’s commencement, still echoes down to us, even after the last of the elderly veterans from that war have faded into history and gone to their rest, and takes in the war in the trenches, the seas, the mountains and the air, the humans and the animals who were used in the war effort, the front line and the home. I strongly suspect Michael Gove will not appreciate the sentiment of most of the stories and also suspect that most of my fellow contributors would be quite happy that he would hate it (I certainly would be). My own story is inspired by one of my photographs, of a war memorial in a cemetery just a few moments walk from my flat, a father and son war grave, the father killed in the Great War, his son in the fall of France in 1940. You can also read a special guest post by the editors talking about how the book came together over on the Forbidden Planet blog.

That’s Because You’re a Robot – Quantick & Kane’s fun, colourful ride

That’s Because You’re a Robot,

David Quantick, Shaky Kane

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I was intrigued to pick up this one-shot, partly because of the involvement of David Quantick, best known in the UK for his music and comedy writing, but I must be honest, mostly because of the art of Shaky Kane. The story in this one-off is light and simple, but fun – Jeff and Matt, two gung-ho American cops are partners, all ready to rock the world of law enforcement, except the pair of them keep making cock-up after cock-up. Then, right at the start, on the first page no less, their sergeant drops a bombshell on them – one of the duo is a robot. Unfortunately he doesn’t know which of them is robotic and which is the real human cop…

This leads to endless wrangling between the pair as they get assigned to different tasks (and make a mess of them), arguing between themselves over which is the real person, which the robotic fake, constantly pointing out behaviour that might prove robotic origins, until they get taken off their case and put on a stakeout. Which they then proceed to bungle as well. Or do they? Was there more going on here than they realised, were they – human and/or robot – really part of some larger scheme?

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To be honest it really doesn’t matter – the story is fairly silly, although I mean that in a positive way; it’s enjoyably silly stuff, gleefully taking common tropes from American cop shows and parodying them (and a bit of enjoyably silly is good for you as part of your reading diet). What really keeps your eyes moving over the pages is Kane’s artwork. I’ve loved Shaky Kane’s art since the Deadline and 2000 AD days, Looking at it here it is a wonderfully clear-edged display of movement and bright, primary colours, taking in, for my money, anyway, all sorts of elements, from 60s Marvel comics to parts that remind me (in the good way, not derivative way) of Brett Ewins and Brendan McCarthy, mixed with a vibrant Pop Art sensibility. It’s gorgeous, it’s pure fun, especially some of the larger splash pages or a cool double-page spread. Light, fast, fun and oh so damned good looking! Smile-inducing stuff.

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Reviews: Ordinary #1

Ordinary #1

Rob Williams, D’Israeli

Titan Comics

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We’ve mentioned Rob Williams and D’Israeli’s Ordinary on here a couple of times in the last few months, just before it started its run in the creator-owned slot the good folks at the Judge Dredd Megazine have (a very good thing to include) and then again more recently when Richard had to be secured with duct tape to stop him falling off his chair laughing while reading it in the Megazine. Now for those who didn’t get to see it in the Megazine there is a new format from Titan collecting Ordinary in the US style comics format, the first issue being out this week. And that’s a good thing, because this is clever, satirical and often so funny the sanctity of your pants may be in jeopardy (go to the loo before reading. And wash your hands afterwards).

Meet Michael Fisher, real two-time loser, a plumber living in Queens, NYC. He’s rubbish in his real life (estranged partner and child, often absent at work) and just a pathetic even in his own dreams. In fact we open with him telling us about his dream of dating Scarlet Johansson and how even in his own dreamscape she turns him down and he just accepts it. Waking to find he has already slept in late for his first job, Michael is about to ind his day escalating on the bad to worse scale. Barely out the house, running to his job, late already and he runs into the enormous local thugs he owes money to. And then as they ‘chat’ there’s a loud noise and something seems to be happening to an airliner overhead.

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Getting free and finally reaching his first job of the day, his partner is unhappy because while waiting on Michael he has had to endure listening to the life story of the old granny whose apartment they are working in. Exasperated, Brian stomps off to begin the plumbing work. And then, as Michael watches, the elderly lady stands up and suddenly she is younger. Then even younger – marvelling she glances down her own cleavage “how high they are!” she cries, delighted. Except she keeps getting younger and, well, there’s only so far you can go if your body suddenly ages backwards… Rushing through to Brian working on the toilet plumbing to tell him what happened he finds his workmate is now – how to put it? – a little different. Okay, a lot different. In fact Brian is now a giant bear.

It’s more than Michael can take, and when he runs out into the street and finds the entire world seems to be going crazy he does the only sane thing he can and goes into a bar for a stiff drink and fumbles some cigarettes from his pocket. When the barman tells him there is no smoking allowed inside, Michael points out the world is apparently ending, and the barman tacitly agrees that lighting up inside is probably not high on the list of world problems, not on this day. This also sets up the next scene where Brian has followed Michael to the pub, still in his bear form and sits down, orders a pint then asks him matter of fact “I’m a bear, aren’t I?” When Michael tells him he looks like an American Black Bear Brian tells him not to be so racist. Then looking at Michael’s ciggy he decides to bum a smoke, leading to what has to be one of the best lines I have read in any book or comic all week:

I would like to see a bear smoke a cigarette, I have to admit. Maybe that makes me a bad person.”

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Then when the news comes onto the bar’s TV it becomes rapidly clear that this isn’t a local NYC problem, this is global – everyone, everywhere, child, adult, saint or sinner, has suddenly found themselves gifted with some form of superpower or ability. And predictably the world goes nuts – imagine the entire population suddenly able to do something they want to using vast powers, imagine the chaos. Imagine the petty arguments that can now develop into shattered buildings and bodycounts. Or the simple shock and horror at finding yourself changed into something totally different. Some powers are awesome in their potential, others are wonderfully ironic (imagine the usual two-faced Janus of a political leader suddenly finding that his power is manifesting comics-style thought bubbles by his head, showing everyone what he is really thinking while he says something else in his speech. Brilliant and one of those conceits that could really only work so perfectly in the comics medium).

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Michael though? Nope, only person not to develop superpowers. So in real life and in his dream life he is a loser, now even in the new tomorrow of superpowers, still a loser. Except of course that may make him vital to working out what happened to everyone…

It’s a cracking read – clever story and some great characterisation between Rob’s script and D’Israeli’ artwork. And on the latter it probably won’t surprise any regular 2000 AD readers to know that D’Israeli has been reworking his style yet again, something he does quite often, finding a new style, palette and approach for different story subjects (and it is this quality that I think is one reason why he is one of our best artists, he has an almost Talbot-like quality to change styles to suit different characters and stories). The nature of the story allows him to go from doing realistic city street scenes to the surreal, from a bear fixing the toilet to a dragon flying over New York, or a giant stomping over the city with the characteristic NYC “Hey, I’m walking here!” refrain. He’s obviously having fun with this.

And there is some lovely attention to detail – right back in that early scene I mentioned at the start, as Michael leaves home but runs int0 the local loan sharks? There’s a kid in the background playing with a toy plane, just a little background detail. I noticed his plane seemed a different colour in the next panel but put that down to a change in lighting perspective or simply a colouring mistake. But nope, much later on we’ll see this kid interact with Michael and realise that tiny background details was one of the first bits of foreshadowing of what was about to happen. It’s just a small details, wouldn’t change the story really if you never noticed, but to me it shows the care and attention D’Israeli puts into his art and the pair have for shaping their narrative.

Clever, inventive, bloody funny and it is creator-owned, so do yourself a favour and enjoy a good read and at the same time support a couple of our top-flight creators with their own work. Win-win situation. Roll on, issue #2.

this review was originally penned for the Forbidden Planet Blog

Harlan Ellison’s original City on the Edge of Forever adapted

Star Trek: Harlan Ellison’s City on the Edge of Forever #1
Harlan Ellison, Scott & David Tipton, KJ Woodward
IDW Publishing

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(regular cover art for Star Trek City on the Edge of Forever #1 by Juan Ortiz)

Space: the final frontier. These are the voyages of the starship Enterprise. Its five-year mission: to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no man has gone before.”

When I first heard these now iconic words I was just a little boy; it was the mid-70s and we didn’t have the multi-channel reams of telefantasy let alone online works we enjoy today. But alongside the small amount of home-grown science fiction on the telly back in that age of “stone knives and bear skins” we also had this wonderful, colourful import of a US show, a huge starship on a noble mission to explore and learn, crewed by men and women of all colours and creeds – some of them even alien – it was good science fiction and drama and also trying to paint an optimistic view of what our future could be. I loved it. It was, of course, Star Trek. The show that too many grew to love for it to ever die.

I had no idea it hailed from the late 60s when I first saw it being repeated on the BBC as I sat and watched it with my parents, it didn’t matter really – while the odd episode is very much of its time (think the now embarrassing ‘space hippies’ episode) most of it holds up well, even now, decades on. Several episodes in particular still stand out some half century on for their clever use of science fiction, drama and emotional content; a good story, well told, is a good story in any century. And among the most notable episodes any version of Star Trek every aired, City on the Edge of Forever by the great Harlan Ellison must be the most respected (also one of the few to win a Hugo award). I’ve seen the episode numerous times, I even still have the ‘Fotonovel’ from the late 70s of that episode (one way to revisit an episode in the days before home video – here’s my pic of that old, dog-eared copy, still on my shelves today). But Ellison always maintained that his original idea was much more complex and intriguing than the version that was chopped and edited and changed to suit a television production schedule. And most of us who have read Ellison – and that episode was my introduction to this remarkable spinner of words, another reason to love the show – believed that and wondered what the Ellison draft of that story would have looked like, in another time and place, perhaps in a mirror universe.

Or perhaps in that alternate reality space we call comics…

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(artwork for variant cover for Star Trek City on the Edge of Forever #1 by Paul Shipper)

And that’s what we get here as Scott and David Tipton, with art by JK Woodward, adapt the mighty Ellison’s original teleplay – the story as the original creator envisioned it, and as a bonus visualised here with the magical ‘unlimited budget’ which a comics artist can supply, rendering visualisations well beyond the basic special effects the 1960s could have supplied in the actual show (not to knock those, though, like the stories some still hold up well for their time and budget). Some very fine science fiction art by Woodward, who also balances the not inconsiderable task of capturing the familiar likenesses of the Enterprise’s crew and sets.

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Looking at this first issue and the essential main idea of the story is familiar from the broadcast version: the Starship USS Enterprise is far, far from home, on the edge of the galaxy, and she detects strange anomalies on her sensors – perturbations in the fabric of time itself, and a seemingly desolate, dead and ancient world is the centre of it. On beaming to the surface Kirk, Spock and company find the source of these strange readings, an energy vortex which is also a way of looking into the past and future, as well as a potential gateway.

How we get to that point, though, is somewhat different – in Ellison’s draft the crew is not merely exhausted by years of deep space exploration and the danger which comes with it, some are starting to crack, despite the best of training and supervision by the medical staff; there’s no way to anticipate these breakdowns after so many years of continual stress. And one lieutenant has developed an addiction to a strange, alien narcotic, a sort of jewel which is ingested, and one crewman is quite happy to supply him with his fix – as along as he gets certain perks in turn, because this man, Beckwith, sees the voyage purely as a way to advance himself. Any chance to meet new species for him is not for knowledge but how he can barter for technology, artefacts or narcotics than he can peddle and exchange for his own enrichment. And it is the odious, unscrupulous Beckwith, at last confronted by his drugged-out officer finally coming to his senses and trying to report him, who flees the ship, not, as in the televised version, Doctor McCoy, temporarily unbalanced by an accidental injection, beaming down to the strange world below, pursued by the crew, leading them to this temporal gateway.

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I can see why Rodenberry in particular may have objected to some of this – character flaws like drug addicted officers and villainous crew members out to make a buck any illegal and dangerous way they can (it is hinted a previous trip to a planet by Beckwith lead to deaths) doesn’t fit in with his vision of how the Federation or humanity was meant to be by the 23rd century. But it does make for a more biting drama… There are other changes here – multiple Guardians instead of one, the time vortex itself more imaginative than the one the show had (again though some of that was editing changes to Ellison’s draft some elements like that would always be constrained by budget and effects tech of the time no matter what), and instead of a few ruins and talking gateway we actually do have a literal city on the edge of forever. This original version also, even in just this first issue, starts to gives us a bigger, more complex view of the Guardians and the nature of time as presented here, not to mention the dangers travel into the past can create. All of us who love science fiction today are well schooled in the “do not interfere or change anything” rule should we ever, however unlikely it may be to happen, find ourselves transported into history. This is one of the landmark time travel tales that set down those warning rules and the consequences if they are ignored.

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Would it have made a better television episode this way? Perhaps, but also perhaps the tone here is, as I commented earlier, just not quite what 60s Trek was aiming for. But does it make for a fascinating new angle on a classic science fiction tale? Oh yes, my pointy-eared friends, it certainly does. I was genuinely crestfallen when I reached the end of this – the end, already? More weeks to wait for the next part? That’s a measure of how quickly this hooked me in, even with my familiarity with the original tale I was utterly engrossed in this version of Ellison’s tale and I cannot wait to read the rest of the issues. A compelling new perspective on one of the finest Star Trek tales of all time and one of the quintessential time travel stories of science fiction, from one of our most intriguing writers (and if this introduces Ellison – no stranger to the comics medium – and his writing to you then so much the better). And the questions and moral dilemmas raised by City on the Edge of Forever remain thought provoking, or, to use the old Vulcan phrase, “fascinating”.

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This review was first penned for the Forbidden Planet Blog

The clockwork universe: Edginton & Culbard’s beautiful Brass Sun

Brass Sun #1

Ian Edginton, INJ Culbard

Rebellion

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Regular readers will no doubt have heard several of us on here mention Brass Sun, a wonderful science fiction series created by Ian Edginton and Ian Culbard for the mighty 2000 AD. Have you ever, as an adult or a child, been entranced by the simple beauty and wonder of an old clockwork orrery? A seemingly perfect little moving model of the solar system, all the worlds and moons orbiting around the sun, driven by clockwork, representing each world’s distance from the mother sun and length of rotation and orbit relative to its fellows, an intricately fashioned device. Our understanding of celestial orbits and dynamics has increased enormously since those models were first fashionable and we know the universe to be far more complex than we ever dreamed of when first the craftsmen took Newton and Keppler’s laws and applied them so lovingly to these brass representations of the heavens.

And yet the orrery remains such a beautiful piece of work, conjuring dreams of wonder, a marriage of the craftsman’s art, as precise as a hand-built clock, with scientific learning; engineering and art and imagination all in one lovely device, for some a demonstration of what Sagan called “the magnificent machinery of nature”, for other’s proof of a benign deity, a magical clockmaker in the heavens. Now imagine there were real worlds, little realms actually on such an orrery, all living on their little realms rotating around that central sun on their brass wheels. A “wheel of worlds” set by a blind watchmaker… That’s the set up for Brass Sun, which several of us on the blog have been loving in the weekly 2000 AD, but now as part of the ongoing expansion of 2000 AD series (especially to the North American markets) the series (so far, it is still ongoing in the weekly Prog) is being collected into US-style comics of 32 pages, starting late in May, a perfect way to get into it if you missed it in 2000 AD.

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Frankly I have to say the Ians had me at that simple but beautiful and wondrous concept alone. And oh, it is beautiful, achingly beautiful – Culbard does wonderful close-up character scenes but he’s also a master of the magnificent splash page, and our first glimpses of this clockwork solar system is a glorious piece of comics art, tapping into that most precious of sensations that science fiction – in both graphic and prose form – does pretty much better than any other genre in literature: the sheer sense of wonder.

But wonder alone isn’t enough – a story requires narrative drive, it requires characters, and we’re in the hands of two of the UK’s very best here. We meet young Wren and her grandfather – he has been committing a dangerous heresy in a very religious and orthodox world, studying the skies with his telescope. He knows he will be noticed and reported, that the guards will come for him, that he will face burning at the stake for his heresy. But he has gained knowledge from old papers, secret papers, and with his scientific study of the sky applied to this he knows that the seemingly relentless icy winter which is pushing into their world, killing all before it, is no accident but a sign of something wrong in the very system of their wheel of worlds. He equips his grand-daughter Wren, entrusting her with information and a ‘quaycard’ and sends her off, knowing that he himself will be dragged before the religious authorities. Indeed we now find out he was once a bishop himself but what he learned turned him from orthodoxy. Now beaten and in chains he argues with the religious leader:

I was like you – I did as the Cog commanded – but the ice still came. Our people freeze and starve by the million. Prayers and persecution cannot hold the inevitable at bay. There must be another way.”

Faith! Faith is the only way!

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It’s not hard to see these scenes alluding to the persecution by the church of early astronomer’s for daring to suggest that their observations and calculations showed the progression of the heavens to be different from what the religious authorities of the day said, threatened with torture and worse for daring to speak what we now know is commonsense truth. And it’s not a major leap to see these scenes also as a commentary on some zealots today who refuse to acknowledge rational debate and scientific evidence (think on demands to give creatonism space on a school curriculum alongside evolution). But the world doesn’t care what blinkers people put on and what fables they tell themselves are true, it will do with it will, and in this case it seems the wheels have been slowing for centuries, but religious dogma has chosen to ignore this. Now Wren is sent away from her doomed grandfather, beyond her own world and into the spaces beyond armed with his journals. He hopes she can escape, but more than that, perhaps she may be able to do something to help the people of her world, of the other worlds…

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And so we get a wonderful melding of different story types, the science fiction with a hint of Steampunk for the clockwork solar system, the medieval religious mind meeting the early scientific thinking and then the classic young but determined hero (or heroine) being forced onto a dangerous quest. All of this is set up within this first issue, a terrific bit of storytelling from both writer and artist – introducing such a lovely concept for a world (or series of worlds), characters and quest, all within 30 odd pages, but then again as both are used to working with four of five pages in a weekly Brit anthology comics format those are skills in economy of storytelling you have to hone to work well in that format.

I was totally taken with the first runs of Brass Sun in the weekly 2000 AD and am delighted to see it being offered in this new format so more readers get a chance to experience it (same US comic book format as was used for the recent, highly successful Dredd movie sequel tale), and it is also a great way to wave the flag to a wider reading audience for some of the fine works that still come out of the House of Tharg and from our top Brit comics creators. A gorgeous, intoxicating story, beautifully illustrated and carrying us on a tide of wonder. Brass Sun #1 is published late May and is available to pre-order on our comics subscription site.

This pen was originally penned for the Forbidden Planet blog

Fists of Fury

Iron Fist the Living Weapon #1

Kaare Kyle Andrews,

Marvel

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Alright, confession time – I’ve never read a lot of Iron Fist before, so I come to this first issues of the Marvel Now! take on the hyper kung-fu martial art warrior relatively fresh. A colleague recommended it to me and well, since this is a first issue of a new take on the series it does seem like a good time for those relatively unfamiliar with the character to have a peek. And actually I’m pretty impressed.

Kaare Andews has a somewhat unusual opening for a mainstream comic issue, the very first page being pretty much just a head and shoulders shot of Danny, the current Iron Fist, very long series of speech bubbles down the left margin (we soon find out he is being interviewed by a very smitten and flirty journalist) and series of dialogue boxes counterpointing the speech bubble conversation over on the right. One large image and an awful lot of text – not the usual way top open a brand new action series. Ballsy, different and quite interesting, I thought.

There is one smaller element to that main head and shoulders shot, almost easy to overlook actually given the small size and the amount of text distracting the reader’s focus – a small image overlaid on one shoulder of Danny, explorers by the look of them, in parkas tramping through snowy mountains. The following pages follow into that flashback presaged by this tiny, subtle hint on that first page, Danny as a boy, with his mother, father and family friend trekking through storms in the remote mountains, his father so obsessed with his quest he is risking his family.

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There are some fantastic scenes and layouts here, from a one page splash that combines fairly minimal art juxtaposed with big, stark, bold sound effects lettering to denote the start of an avalanche – quite excellent use of art and graphics, more effective than a series of smaller panels depicting the characters being caught up in the moving wall of snow would be, followed by several landscape format panels on the next page, each one becoming slimmer than the last, the black spaces between wider, giving a seriously good impression of being caught in the flow of that avalanche, the noise, sudden movement then white out followed by black out…

Back to the present and Danny musing on his father and his obsession, as well as his business empire, He eats and drinks mechanically, even has sex with the flirty journalist, but again the same lack of emotion on the face, everything is the same to him, he is going through the motions. Outside his apartment window the ruined tower of his father’s former corporate headquarters juts up into the sky, still standing but huge portions gone, mangled, standing in silhouette against a blood red sky like some Freudian symbol of father-son power dynamics.

Of course this is Iron Fist, so we have to have some action, and wouldn’t you know it, helicopters deliver teams of ninjas sliding down their ropes to attack sneakily, but it’s rather hard to sneak up on Danny. And he really hates ninjas…  Again Andrews uses some pretty interesting layouts for the dynamic, unusual looking fight sequence, and the troubled Danny forgets his brooding over his life, his father, his company – a big battle against multiple opponents focuses his mind: “this is just what I needed.” This line is delivered from an uplit, menacing looking facial shot of Danny which reminds me very much of Miller’s The Dark Knight where it clearly acknowledged the dark part of the Batman that liked dealing out violence to wrongdoers, even needed to do it.

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As for the question of why the attack team was sent to ambush him and what is going on back at K’um Lun, those I’ll leave you to discover for yourselves – don’t want to spoil the whole issue now, do we?

I have to say I was very impressed with this, even coming to it with no great knowledge of the character or indeed particular love or interest in it previously, but for a first issue of a relaunch it worked perfectly for someone with that background – I didn’t need to know anything else, this was self-contained (I’m sure old hands will spot references I didn’t, but it all still worked for me). And as I already said there are some fantastic, innovative layouts here, some great use of space, different panels and the like, some of the most interesting I have seen since JH Williams III’s brilliant work on Batwoman, and some wonderfully moody use of colour schemes and shadow. Intriguing first issue plus creative use of art and layout, someone clearly wanting to push and play with how you tell a story in a comic issue, what’s not to love here?

this review was originally penned for the Forbidden Planet Blog

Climate Changed – science goes graphic

Climate Changed: a Personal Journey Through the Science,
Philippe Squarzoni,
Abrams Comicarts

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Climate change – it’s rarely been far from ours news reports over the last couple of decades, and increasingly so in recent years (freak once in century storms happen repeatedly, is it the climate changing and did we alter it?) and just this week we’ve seen a major UN report on expected climate change and the colossal cost to our civilisation if we don’t actually take action. And that action requires a lot more than people in Western nations changing to energy-saving lightbulbs and doing their recycling more – important though those are. And this month also sees Philippe Squarzoni’s approach to this huge scientific-political-ideological-cultural problem in comics form. In pretty weighty comics form, actually – this graphic science work weighs in at well over four hundred pages. This is not a quick read, nor should it be. We’ve seen an increasing number of graphic works tackling heavyweight subjects in recent years and making them very understandable and accessible to pretty much any reader, in the case of books like this even those with only their basic high school level of science learning.

This is not exactly jumping on the bandwagon though – for starters the book first came out in French from Delcourt a couple of years back, and secondly it is quite clear not just from the length but the detail Squarzoni goes into that this is something he has been working on for years. In fact early one we see that this large, complex work actually grew out of a previous bande dessinee Squarzoni had been working on, a book on French politics. As he researched and drew a section on the environment the author suddenly finds himself coming to a halt. When his partner asks him why, he replies it is because he is using phrases like ‘carbon neutral’ and ‘greenhouse gases’. Common phrases these days, we’re all familiar with those terms, right? His partner points this out. Yes, he responds, but what do they actually mean? I’m using these phrases lifted from bits of research and re-using them in my work but I don’t really know what they actually mean, what they involve and what they portend for the future.

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And that is, perhaps, the crux of Climate Changed – many of us know these terms, we even use them sometimes in earnest pub discussions. But how much do most of us really know about the subjects these terms cover (Darryl Cunningham, you are excused this, we know you’ve researched it!)? I mean really understand, not just a vague knowledge assembled from the BBC website articles of the Guardian, but know the various aspects of climate change and how they relate to one another – and there is not just one topic here to get to grips with, this is a real multi-headed monster, a hydra of our own making, and we need, badly need, to understand the problems, and how they interact with one another, before we can even start to consider our response to them. Assuming, of course, we have the luxury of time to formulate a response. And also assuming humanity is wise enough to decide to take relevant action. And let’s be honest, recent events where agreed restrictions on targets like emissions being missed (after already being set fairly low to begin with) or even simply ignored by some nations, that latter part is not looking good right now.

Squarzoni, as you would expect, looks at the science behind climate studies and draws on numerous experts to discuss the observed changes, relating them to historical data gleaned painstakingly from sources such as deep ice cores and tree rings, to give centuries and even millennia of historical context. Because we know the Earth’s environment is always changing – it always has, it probably always will, ours is an incredibly dynamic bio system of overlapping, interacting elements: amount of sunlight reaching the surface, various gases at different altitudes in the atmosphere, currents in the air and the great oceans, the amount of ice at the poles or on glaciers, the amount of vegetation, venting from natural sources such as volcanoes… It’s a massively complex system with each component having effects on the other, which in turn cause further effects, from increased flooding to drought, even to the fabled “mini ice ages” (think of those pictures depicting the ‘frost fairs’ on a solidly frozen Thames). And this is before you factor in human activity…

We’ve started things we cannot control…

Despite the nay-sayers (and there are still many out there, often those with a large financial stake in the status quo of consume more, make more, want more) too many of these scientific studies clearly show large increases in output from human causes which are interacting with this incredibly complex environment’s variables – the charts leap following the industrial revolution really getting going in the 1800s and the post-WWII boom accelerates this at an astonishing speed. And it isn’t just as simple as more power stations pumping out CO2, or too many cars belching exhaust gases into the air – Squarzoni also draws on economic, social and cultural elements to this debate. Advertising imagery crops up numerous times, symbolic of our modern, Western, post-WWII urge to increasingly consume, tied to the cultural ethos of a capitalism that assumes we can endlessly consume, expand, consume more, expand – more production, more buying.

But we live in a finite system, there are only so many resources, and we are using them at an alarming rate. Not just the obvious resources such as fossil fuels being depleted (and increasingly so, with developing nations industrialising) but the simple, everyday items we all take for granted. Shiny new smartphone to replace the previous one – hey, it’s tiny, it’s just me, how much difference does that make? But multiply by the number being marketed and sold across the globe, the resources used to create them (rare minerals, metals), and the energy of mining those resources then that of the factory… And you get the picture. And don’t even get started on people who drive massive SUVs around city centres, the dirty looks Squarzoni gives repeatedly to a large Land Rover parked in the middle of Lyons speaks volumes!

We continue to act like it’s nothing. And the worst thing is … it feels pretty good…”

But this isn’t some anti-capitalist diatribe – as Squarzoni points out neither he or any other person in the West has any desire to cut their use of resources from energy to affordable, plentiful food (and industrial scale agriculture is a major emitter of greenhouse gasses), losing our comfortable lifestyle where we have electricity on tap, central heating, easy transport, affordable range of clothing… He doesn’t really fancy cutting his environmental imprint to that of someone living a malnourished life in an underdeveloped nation without clean water, heating, power… And obviously none of us do. But if we can’t believe the lie of endless expansion and ever increasing consumption how do we square that circle of lowering our impact on greenhouse gases and resource scarcity with maintaining a decent standard of living? Especially as, increasingly from the 1980s on a small cadre of oligarchs and super-rich live a publicly indulgent, opulent lifestyle we’re all encouraged to want to emulate (work hard enough and anyone could be a billionaire in a mansion and yacht!). Plus why, he asks, should we ordinary folk decide to cut down on things like flights to cut pollution if the super-rich are swanning around in a Rolls Royce or a giant yacht?

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And then there is the developing world – how do rich nations who created much of the pollution and resource consumption problem tell developing nations, no, sorry, you can’t come up to our standards, the planet won’t take it? He has to wrestle with this personal responsibility when offered a dream post, several months artist in residence in Thailand. But as he is in the middle of working on this book and researching the impact of things such as flying how can he in good conscience accept travelling there? He’d love to, but isn’t that hypocritical of him? But if he doesn’t go, but the guy down the street continues to run round town in his gas-guzzling SUV, what different has his personal sacrifice made? And, as his partner asks him, does that mean that he will never fly again? Does that mean the places they’d love to see together will be off-limits for them? What about green technologies? Are some good or just a bandwagon that some big companies (who have given more than their share of pollutants) a new, image-friendly ‘green’ marketplace to exploit? From large corporate installations to the personal, such as solar panels or wind turbines on the roof of our homes, which are actually effective, which will help do a bit to reduce our impact, and which are really just a salve to our conscience?

It’s one of the aspects of this book that makes it so accessible and easily understandable – for all the expert talking heads (which are frequent, but while slightly repetitive as a method, it is nonetheless a good way of getting information from expert sources across to the reader) talking about the Big Picture – what government, massive corporations and trans-global organisations such as the UN are trying to do (or frequently failing to do, depressingly), the sheer array of different experts required to make sense of it all (climatologists, industrial experts, meteorologists, geologists, disaster relief experts, economic experts and more) he continually comes back to the personal level, both from the personal responsibility side of things (what can we do individually? How do we encourage others to do the same so small change become large differences? Why should we if others don’t?) but it also reminds you constantly that the author himself is not a scientist, that he’s coming to this subject himself as an individual and realising from his research that, just as some of the experts are arguing, this is a subject that requires individual responses and changes in lifestyle, but also collective – this is a global problem and no nation will escape effects.

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Even if you are lucky enough to live in a country where, say, temperature rises from greenhouse gases are mitigated because actually it makes your region a bit nicer to live in during winter months, you will still suffer because resources from oil to container vessels full of food come in from all around the world. And some of those areas may suddenly stop being so productive. Or may even be under rising waters. And then there are those rising waters – with a huge chunk of our global population (including massive Western cities of millions) right by the coast there will be problems. Perhaps catastrophes (imagine millions being displaced as environmental refugees, both in the developing world and even in the rich, Western nations – consider the thousands of poorer citizens left behind to face the waters in New Orleans after Katrina, but on an even larger scale).

On the art front there are, as you might expect perhaps for a thick tome dealing with science, a lot of graphs, and a lot of ‘talking heads’ as a series of experts from different fields – climatologists, energy experts, economists and more – to deliver large sections of information. But to stop these being too repetitive he also uses a variety of other visual tricks – his obvious love of cinema comes in handy, with frequent visual references to the iconography of film, for instance, and advertising imagery is used regularly, while he keeps grounding this vast subject in the personal with scenes from his own life with his partner and dog, as well as flashbacks to childhood (comparing his journey through life to the relentless change of the world). This also leads to a touching scene further in, as the years go past and their trusted old dog passes away we see later scenes where Squarzoni goes walking in the snow, accompanied by a ‘ghost’ dog, just the outline of his old pal by his side, not actually drawn in detail, the memory of his dog by his side. His walks through the French countryside include some quite lovely large scenes – we may be doing something bad to our environment, but it is still a quite beautiful world, he is pointing out. And in a book where there are many small, close up panels of people talking or detailed charts and graphs it’s nice to be able to breathe in the fresh air of a large, beautifully rendered scene of lakes and mountains.

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It can be quite overwhelming reading – to be honest, despite finding it utterly fascinating and compelling I found it best to limit myself and read it in chunks (the layout of sections actually made this quite a suitable way to approach the book), partly not to simply overload my brain with concepts and figures and arguments, but partly also so I could allow myself time to stop and consider what I was reading. And despite what you may think, it isn’t entirely negative or doom-laden (although there is a strong pessimistic bent) – Squarzoni doesn’t restrict himself to covering everything we’re doing wrong as a species, he marshals many of those same ‘talking heads’ of his expert panel to discuss possible changes. All are adamant we have to change, and the science backs this up – despite some very shoddy media reports – as he points out when some opponents used media claims of dissent between scientists to fuel doubt about climate change a study of a decade of appropriate peer-reviewed scientific journals revealed no such disagreement, compared to about half of articles written by journalists which tried to convey there was doubt about human-made climate change – draw your own conclusions from that. And all point out that such changes are best managed incrementally – none of them want to tip the world back into economic chaos by suddenly imposing major changes without planning viable alternatives, and the quicker we start changing and adapting then the less severe those changes have to be (as opposed to head in the sand, wait till last minute then have to take radical surgery instead of holistic long term treatment approach). And all agree that such change can’t simply be forced, the democratic principle has to be used, people engaged in the debate, informed and give consent (and indeed to pressure) to their political leadership for changes.

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It’s a fascinating, thought-provoking work, well-researched (coming with a good bibliography and list of various experts quoted and other resources for learning more), and the graphical approach makes the task of assimilating the mass of complex material much simpler for the reader. Squarzoni is also to be commended for taking in the large range of industrial, economic, social and cultural aspects to climate change and relating them to one another, in addition to the perhaps more obvious issues of just what sorts of waste we’ve pumped out relentlessly into our own biosphere without thinking about what it was doing. This isn’t a single problem, it’s a series of multiple but interconnected problems, some exacerbated by natural causes, but most from human causes which many simply don’t think about much, beyond the afore-mentioned changing to energy efficient bulbs. But as one expert points out in the book, the Earth has it’s own timetable – change is happening and most consider we’ve gone beyond the point where we can stop even more change coming. But we can adapt to it, we can limit the changes, manage them better, if we’re informed and able to make those decisions (and the drive to see them through – actual action, not just fine speeches from politicians or ads telling us how much giant oil companies care about the environment). And as with many problems, reading about them is a fairly good place to start… Don’t be put off by the size of the book or the heavyweight subject matter – as I said Squarzoni does a remarkable job in putting across the subject and also personalising it (it also arrives bearing plaudits and awards from the European scene), and let’s face it, as arguments erupt already over this new UN climate report out this week, we could all do with being more informed on a subject that affects every single person on the planet.

this review was originally penned for the Forbidden Planet Blog

Review: Royals – Masters of War, intriguing new alt-history series

The Royals: Masters of War #1
Rob Williams, Simon Coleby,
DC/Vertigo

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I’ve been looking forward to this new Vertigo series from Rob Williams and Simon Coleby for a wee while now – I chatted to Rob a few weeks ago about it (see here) and that just whetted my appetite. First issue hit racks with this week’s new releases and obviously it went straight onto my reading pile.

As you may know if you read the interview with Rob, this is an alternate history tale, mixing superpowered beings with the real events of World War Two. Of course superbeings in WW2 isn’t new – even during the war the Golden Age comics frequently had their characters like Captain America, Sub-Mariner, Superman etc fighting the Axis, more recently Ian Tregillis penned his fascinating Milkweed Triptych, a trio of novels involving an alternate WW2 where British spies fight against a secret Nazi Übermensch, scientifically created beings with powers (much recommended). What Rob and Simon bring to the mix is the eponymous royalty – in this reality there are superbeings, but they are all aristocrats, blue bloods, with the higher ranking, more pure breed being more powerful (so a prince or king for instance, is enormously powerful).

This opening issue takes place in 1940, as the Blitz is devastating British cities, the badly outnumbered RAF, ‘the few’, struggling to hold the might of the Luftwaffe at bay as they try to destroy Britain’s defences from the air as a prelude to the invasion everyone is sure will soon come. Could a few of the Royals use their powers to stop the Nazis in their tracks? Yes. But it isn’t that simple – superweapons rarely are, are they? Whether they take the form of splitting the atom or a superpowered being, there are always consequences, and in the case of the Royals there is an international treaty between ruling houses not to become involved on the battlefields of their nations. Because if one nation’s royals use their powers in a fight, others will join in and an already bloody situation will escalate rapidly to even more dangerous dimensions. Not hard to consider parallels with WMDs like nuclear weapons – used to end one years-long conflict that took vast numbers of lives and caused global destruction, but ushered in an era of ever escalating, finger on the trigger of Armageddon for decades, the promise of an even worse war born from that new power, which we narrowly avoided.

And some royals genuinely don’t care – the eldest son, Arthur, Prince of Wales, is a dissolute prig, happy to not be allowed to become involved (despite his huge powers), content to live a life of drink, women, comfort and who cares if the masses are being burned to death or buried beneath rubble in their own homes as the bombs fall. A prince who wouldn’t have been out of place in Blackadder III, more concerned for the luxuries his station confers than any sense of national duty and responsibility. But some of the young royals take their duty to their country more seriously:

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The East End’s burning, apparently. Although no-one will tell me the full extent of the damage. And there’s always so many more of their planes than the RAF boy… People are dying, Rose. Lots of people are dying, and we can’t do anything… We’re powerless…”

The troubled young Prince Henry borrows an idea from his royal namesake, Henry V, and changes clothes to go incognito among his people. He and his beloved Rose go into the Eest End, he carrying her as he flies over wartime London, a charming scene of two young people drifting through the air, Rose in his arms,  “like Peter Pan” she remarks. But the fairy tale allusions end brutally in grim, blood reality that confronts them as they land. Bombed out ruins that were once homes, fire raging, bodies of the dead burning in the street, exhausted ARP wardens, screaming children… People in agony and despair. Their people. His people. ..

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It’s all handled across a couple of pages, a montage of the horrors of the Blitz, with only two speech balloons throughout; most of it comes through from Coleby’s powerful visions of a burning, devastating London (all the more powerful, because we know this scenario isn’t fantasy, it’s drawn from the real history), until the young royals are left in tears at the sheer suffering they witness.

And enough is enough; Prince Harry’s rage and his desire to do his duty over-ride the royal pact not to become involved, and when the next flight of Luftwaffe bombers appears overhead and the RAF rise tiredly to meet them once more, he is at their head, flying right into them, a wrathful superbeing smashing through planes in righteous fury, blasting them from the skies. The papers rejoice at the royal family joining the war effort finally, but the king realises his hot-headed young son may, albeit for the finest reasons, have condemned the world to a much darker, bloodier, more costly battle…

It’s a gripping first issue, introducing the concept of this alternate 1940s and the idea of superpowered royals and the fragile accord that has kept their powers off the international board for years. Coleby’s art is terrific, with a nice eye for period details (those of us who grew up on Commando Books, Warlord, Victor, Battle etc always appreciate an artist who takes the trouble to get details like uniforms or aircraft from the period correct) and moody – the change in visual tone from the Palace to the hellish inferno of the East End is a kick to the senses (as it should be), while the moral dilemma of the patriotic young prince grabs your attention. I mean what would you do if you had those powers and knew you could defend your people from awful harm? But if you intervene then people with other powers in enemy nations will then join the fray, up the stakes…

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Damned if you do, damned if you don’t, and we all know what paves the road to hell… Each issue will take place in a different year and pivotal moment for the war, and I’m looking forward to seeing where this goes, not least because this first issue opened with a glimpse of 1945 before flashing back to 1940’s beleaguered Britain. There’s often something very compelling about an alt-history story, and this is a cracker. Plus we get a superhero story, a good war tale and a touch of alt-history science fiction all in one tale. Bargain!

The End of the World – Signal to Noise

Signal to Noise Hardcover (New Edition),
Neil Gaiman, Dave McKean,
Dark Horse

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This is a story about the end of the world, but it’s not a science fiction apocalypse. This is a tale of a dying man, a great director, who is diagnosed with a terminal illness just as he is planning his next film, a story about the End of Days as the Millennium approaches, but not the year 2000, this is 999 AD, and a group of simple villagers are gathering on a mountainside to await the end of the world and God’s judgement on them all.

It’s a film he now knows he will not live to make.

But as he comes to terms with the horror of his own situation, the knowledge that he is facing his own personal apocalypse, he begins to plan his film anyway, in his head, writing lines, blocking scenes, borrowing the faces of people he sees in the street for the cast in his head. To these simple, religious people they know for a fact – just as he now does – that the world is going to end, and they fear it and the wrath of their god for all their sins. Some embrace a late burst of piety, some give away all their possessions, partly because they believe they will soon have no earthly needs any longer, but partly hoping these acts will be seen as selfless and charitable come the Last Judgement, desperately hoping a sudden access of charity in the last days will help them slink into Paradise. Of course, the director knows there is no bargain he can strike with his own disease, no change he can make to his life or offer he can make to appease it.

We know the world didn’t end as 999 became 1000 AD any more than it did come 2000 AD, despite all the millennial doomsayers (who despite being wrong go right back to predicting a new end of the world and someone is always ready to believe it…). But individual worlds… Those, sadly, are always ending. There isn’t a day when some individual and some family somewhere, will not be touched by the spectre of personal extinction. The numb horror of his prognosis is handled with great sensitivity by McKean and Gaiman, and anyone who has experienced loved ones going through the same will recognise the emotional surges and tides that such news brings, and the slow gnawing of disease reducing the person (until at one point he looks into a mirror and seeing his weakened, prematurely older state feels for a moment he is looking not at himself but his old father). We’re in his head with him and his final story and it’s hard not to feel as he does.

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I’m, fifty. That isn’t so old. And I’m thinking about the pain in my chest. And I’m thinking about the end of the world. And I’m thinking… That’s all I see to do. In ten years time I’ll be… (dead) .. sixty.

But this isn’t just about death, about the end of the self. Nor is it really taking the opposite road and “raging against the dying of the light”. Our director may not be happy about his impending end, but he slowly comes to make his peace with it, and his work helps, as he plots out this film no-one will ever see, a film which will only be projected in the private cinema of his own imagination. And that story of the end of the world isn’t really about the End of Days either, not really – it’s about life, and the fact that even in what seems the bleakest times there will always be some sort of life, that the world will keep turning, day will follow night; we go but life, that stays, stubbornly clinging to the surface of our world and defying the cold cosmos with its simple existence. And so he begins to think about his film and how, perhaps, he will not live to make it, but he can still write it, leave it behind him, a last burst of creation before his own end, a gift to his friends he has worked with so often before. Perhaps it may live on after he is gone.

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It’s been three months, now. Today I did something strange. I started to write. There can be no purpose in this. Still, I am writing.”

It’s a beautiful, haunting tale, originally serialised in the late 1980s for the old Face magazine (remember that?) during that sudden burst of media enthusiasm for more mature comics work around that time. It’s a remarkable piece considering it is such an early work by McKean and Gaiman. Not just in storytelling, but also in the artwork and layout – McKean has always been keen to explore and push what he can do with his art, and even in this early work that is clear. There are some pages which take drawn art, photographs and more collaged into unusual layouts – it looks like the sort of thing you’d see when Desk Top Publishing made it much simpler to manipulate elements on your page, but this is pre-DTP, using printers, cameras and scanners to painstakingly build up those layers. It’s far ahead of its time in terms of art and design, and even now with this fine new edition it still stands up as an unusual and beautiful looking piece of work by two now very (and justly) famous Brit creators right at the start of their careers. A beautiful, emotional tale, well told, and one you will only appreciate more as the years pass.

this review was originally penned for the Forbidden Planet Blog

The World Has Gone to the Dogs – Rover Red Charlie

Rover Red Charlie #1

Garth Ennis, Michael Dipascale

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It’s the end of the world – but from the perspective of Man’s Best Friend. Everything has suddenly, irrevocably gone wrong with the human world, and like the canine protagonists in this tale we have no idea why, but it has and the people are turning on each other and on themselves, while the poor dogs look on, terrified, upset, uncomprehending as the world falls apart all around them, blood, violence, fire, as their former “feeders” (as the dogs refer to the humans) go insane and destroy themselves.

Ennis and Dipascale drop us right into this, with Charlie, a Collie and a Guide Dog (or Seeing Eye Dog as they call them in America), desperately trying to free himself – his former owner is now a burning corpse on a smashed underground station, others are in a similar conditions nearby, and he is still attached by his lead to the hand of his now dead owner. “I’m a dog! I’m a dog! I’m a dog!” he howls in despair – yes, the dogs here ‘talk’, although it seems only they understand one another (and obviously we understand their speech bubbles). Charlie’s shrieks of “I’m a dog!” are clearly, to any human in the story, barks, not words. Once you understand that the rhythm of the dog’s ‘speech’ becomes quite clear to anyone who’s spent time around our four legged friends.

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Suddenly through the flames comes Red, perhaps not the brightest canine in the pack (as his friend notes later, he sometimes has to sit and let this ‘thinks’ fill up a bit first) but loyal in that wonderful way that so many dogs are, charging in, leading his friends Rover and Max to help Charlie. Max, a rather up-himself pedigree German Shepherd decides Charlie is doomed and runs off to save himself, while Red and Rover strain with Charlie to bite through the lead and rescue their friend. Fleeing the burning remains of the station the dogs pause on their flight to safety as Red is very worried about his bottom and absolutely has to stop for a few seconds while a reluctant Charlie has to sniff it and make sure it is okay.

This piece of doggy etiquette out of the way they emerge onto the city streets, wondering what is going on, only to find the big picture is worse than they thought, the entire city aflame, humans everywhere going mad (save one who in a desperate last act tries to save the dogs, knowing he himself is as doomed as the other humans). A human confronted with this sudden destructive madness wouldn’t comprehend what was going on, so imagine the mind of a dog trying to grasp what’s going on… The poor animals are desperate to find a friendly ‘feeder’ who hasn’t gone mad, they will look after them, tell them what to do…

This could be a very cheesy, schmaltzy tale, but actually, given it focuses on ‘talking’ animals (well, we understand their ‘speech’, as I said it’s clear they aren’t actually talking in English) and has a buddy-movie feel to it, it is actually fairly light on the cheese. This is not one of those Disney ‘incredible journey’ stories. The decision to let us understand the dogs’ growls and barks via speech bubbles works well, allowing us to share their point of view of events, but it also works because Ennis nails the rhythms and structure so well, not to mention focusing on what you expect would be a domestic dog’s concerns (friendly owner to look after them, feed them, pet them, tell them when it is time to go somewhere) that you find yourself thinking yep, this is pretty much how I’d expect a dog to be thinking.

Of course that reminds me of the talking dog in Morrison and Quitely’s superb We3 (“bad dog, bad dog…”) but there the comparison ends with that story.  This is an unusual take on the end of the world, seen from the perspective of three dogs who are best friends – a buddy movie at the end of the world, but with canines (and what better friends can anyone, human or dog, have than a good dog?). The three main dogs are all clearly defined with their own characteristics, while Dipascale’s art manages the tricky combination of having to show human violence and mass destruction on city streets with believable dog poses and movements, and he manages this very well. The animals comes across very believably – the movements, the little stances with the eyes opened up big and head titled just so are familiar to anyone who has been around dogs, and of course to any animal lover it evokes that response that just makes you want to take care of them, and this digs us further into the story emotionally – the scene where a mad human attacks another dog is especially heartbreaking, somehow more shocking and sadder than the human on human violence, especially as Charlie barks “Feeders don’t hurt dogs! Feeders don’t hurt dogs!” as it happens, unable to understand how their friendly feeders have become suddenly crazed and violent.

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In some ways it is like a child’s perspective if the adult population went into destructive madness like this but young children didn’t, what would they make of it, how could they begin to comprehend what would confuse and terrify a full adult mind? They seem so vulnerable having to suddenly cope not only on their own but in a world gone so dangerously insane, and again this ties us even more emotionally to the story and characters. Non animal lovers probably won’t get the same levels of emotional investment in it, but those sorts of people clearly need to go out and stroke more warm, furry tummies anyway. I really didn’t know what to expect from this at all when I picked it up and here I found a rather charming, engaging read. One of the more unusual new comics releases.

Review: Winter’s Tales

Winter’s Tales.

Metaphrog

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Here’s a lovely little piece from Metaphrog, a couple of graphic short tales with a distinctive fairy tale feel about them (indeed the second story, The Little Match Girl, is inspired by the story by the immortal Hans Christian Andersen). The Glass Case takes place only a few moments from where I am sitting as I write, in Edinburgh’s Old Town, where we see a school outing to the Museum of Childhood on the Royal Mile (well worth a visit). Each of the kids is instructed by their teacher to pick something from one of the displays and draw a sketch of it.

For some reason young Sam feels compelled to sketch an old toy doll called Molly; predictably enough some of the other boys make fun of him for being a ‘sissy’ and picking a ‘girl’s doll’ as his subject. Sam doesn’t seem to care though, he clearly feels drawn to this small toy figure in her museum case. Home life is far from happy and Sam soon finds he is drawn back to the museum to see Molly again, and a strange sort of relationship begins to form.

Given the brevity of the story I won’t ruin it by revealing anything more, save to say it is rather lovely – if also tinged with sadness – and, quite rightly I think, Metaphrog never make it clear what is real, what is fantasy here. Are some of the events actually happening or just the imagination of a lonely young boy’s mind desperately seeking escape to somewhere better? It’s up to the reader to decide when they finish the tale, and that’s how it should be. There are also some lovely scenes – a view of the ancient city from the rooftops captures that magical feel of this old place wonderfully, so much so I will forgive them for getting the geography of the city slightly wrong!

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In the Little Match Girl the eponymous lassie is on a bitterly cold winter street, shivering in the snow; dusk is falling, she is cold and hungry but frightened to go home as she’s not made a single sale all day and she knows her father will be angry. She desperately wishes for light and warmth, not just the physical attributes of those qualities but the emotional light and warmth which none of us can really do without, least of all a child. It’s one of those stories that is beautifully sad, if that isn’t a contradiction in terms, and the art cleverly manages to convey that 19th century Victorian cruel street and the hapless waif upon it while also inferring that actually this isn’t the Bad Old Days when children were left to suffer cold and alone on the uncaring city streets, it may well be today. And given how many children do go hungry or sleep with a pavement for a pillow around the world (an abomination in this century for which the adult world should forever be ashamed) I suspect this is a deliberate device.

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Winter’s Tales is a lovely little item – a small, landscape format limited edition Metaphrog are selling this month. At only £3.50 it would make for a lovely and unique little Yuletide gift for someone, but there are only a couple of hundred, so you better be quick!

Time to Shine,

Metaphrog

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Richard has already blogged a bit about this – it’s an interesting project Metaphrog have done in conjunction with Creative Scotland, as part of a government scheme to encourage younger Scots in the creative arts. I know how busy a schedule Metaphrog’s duo maintains when it comes to library and school visits and workshops where they never fail to get the kids excited about creating their own stories, so I think they were a perfect choice for this subject.

The story follows kids at Greenvale high school, an everyday secondary school where the kids have the usual problems any teen deals with, about discovering who you are, where you fit in (especially when sometimes it feels like you don’t), what you want to do and how to articulate what you feel as all these changes and pressures on your young life build up (and we do put some much weight on young shoulder – hey, you, 13 year old kid, get those grades, pick the correct courses to follow so you can get the correct college course later and then the right career, decide now how the whole rest of your life is meant to be! What a thing we do to kids, sometimes…).

It’s a fairly compact tale but we’re still introduced to the school and a range of characters, teachers and students alike, recognisable types to anyone, the quiet, shy one, the loud annoying older sibling, the ‘bad boys’ who act big and menacing to hide their own worries and insecurities. This isn’t stereotyping though, more, I think, making sure in a short work that these are characters the target audience – secondary school age students – can recognise and empathise with (and that’s no easy task, given secondary covers from around 11 or 12 through to 17 or 18 years of age).

When an idealistic new teacher proposes a school talent show (to the usual sighs from older, more cynical teachers) the kids find themselves being inspired, suddenly realising that they all have talents they can nurture and express, be it on the stage performing or using other skills behind the scenes to make it all happen. Even the ‘bad boys’ get drawn into it eventually when the teacher shows them that their spraycan wizardry can be put to more artistic uses than defacing school buildings.

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The artwork has a very manga feel to it, appropriate enough given that’s a style many younger readers are more familiar with in their comics reading. I took part in a lot of various school shows (some by choice, more than a few I was ‘volunteered’ into doing) and I thought the story caught that atmosphere of excitement mixed with nerves that goes along with doing anything like that, but also that feeling of triumph when it all works and the way that builds confidence in young hearts and minds that they will need as they go on. And that’s really what Metaphrog and this arts project from Creative Scotland are trying to do, to encourage kids to explore their artistic side, to be creative.

I’m sure some old cynics will make the usual chorus of “waste of money” at this project, but they can go and eat their family sized bag of Bah Humbug because not only does engaging younger people’s imaginations and creative sides make them happier and more productive students (a bonus in education) it also, if we want to be pragmatic about it, contributes considerably to our economy – think on the writers, singers, game creators, artists and more we produce who go on to bestride a global stage (and you never know when one kid who is inspired by this may grow up to be a new JK Rowling-like success, do you?). And we know from first hand experience how comics can engage with young minds so successfully, so I am delighted at Creative Scotland asking Metaphrog to use the medium to help inspire a new generation – perhaps in a few years we may even be reviewing some comics from some youngster who picked this up. I do hope so.

The graphic novel is being distributed to school students and is also available through various government agencies, or you can read the online version for free right here.

This was originally penned for the Forbidden Planet Blog

Dungeon Fun!

Dungeon Fun Book One,

Colin Bell & Neil Slorance,

Dogooder Comics

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This is the story of a girl and her sword.”

We open on a pretty standard scene for Dungeons and Dragons influenced fantasy – a lovely, big splash page of a large, multi-turreted castle, surrounded by an incredibly deep moat and a single bridge spanning the gap. Before it stands a proud knight errant, ready for the quest. There are Great Deeds to be Done, Monsters to be Vanquished, Princesses (presumably lovely, of course) to be Rescued! Our shining knight presents himself, a great speech prepared to announce his virtue and bravery… And that’s right when Colin and Neil, with what I suspect was great delight, pull the rug out on the generic tropes of fantasy tales. For starters out poor knight is cut off in the middle of his impressive announcement speech by a rather irate bridge troll, who is less than happy to be addressed as “bridge troll”, pointing out he does, in fact, have a name (and a nametag). Going through a pretend ‘metal detector’ he is asked if he has anything metallic on him – well, er, armour, sword… Sorry, have to leave those behind, bridge security!

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And this farcical encounter soon directs us to the world of Deepmoat – yes, there is an entire village living down in the very deep and muddy moat which circles around the castle. And those pesky bridge trolls, messy pups that they are, have a dirty habit of throwing anything and everything down there, sometimes right on top of the unfortunate inhabitants. Our knight’s sword among them…

And that takes us into the world of Deepmoat where we find not just objects but even people get chucked in the pit by the trolls above, including a very young girl. Fortunately for her she is adopted by a nice couple of creatures who live in Deepmoat and they raise her as their own, Fun Mudlifter. But when more falling junk from the trolls kills them Fun decides it is time things changed and that the trolls above were taught a lesson. Of course she isn’t sure how to do this, or even how to get up there, but needless to say in this kind of genre it will involve a lot of adventuring, dungeons, monsters, trials and more.

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I’ve got to confess I absolutely loved this; in fact I sat with the largest grin on my face throughout, laughing repeatedly. Colin and Neil have taken all sorts of elements and references from the fantasy genre, from games like Zelda to well-worn tropes familiar to any of us who have sat up to 4am battling through Dungeons and Dragons or Tunnels and Trolls. And they they have clearly had a lot of fun taking many of those generic elements and playing with them and twisting them around. There is a good adventure story here, but it is also a delightful romp served up with lashings of wickedly funny humour. And it looks fantastic too.

Regular readers will know I loved Neil’s previous solo, semi biographical works (reviewed here) and while I can see some of his other art style in the characters here it is much lighter and with the fantasy rather than real-world setting he can indulge himself in flights of fancy (although still with a lovely cartoony style). And there are lovely touches – the lettering, too often an afterthought for some creators, is cleverly done in many places, using different sized speech bubbles appended to main ones and changes in font sizes to denote changes in volume and pitch of speech, and these are matched nicely with the expressions drawn on the character’s faces as they speak, the elements all work together beautifully. There are other nice touches like the simple device of inserting an arrow into an early dialogue box then again to a much later one to help tie different events together and show how connected they actually are.

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It’s an absolutely wonderful read, inventive, funny, warm, charming and so funny I am still smiling just at the thought of it. Dungeons, moats, monsters, wicked queens, castle, knights, quests, brave girl on a mission, prophecies, I mean really, it has it all. And Sandwiches. Can’t wait to see the next book. Meantime go give Colin and Neil some money for this, you will love it.

this review was originally penned for the Forbidden Planet Blog