Manifest Destiny #1
Chris Dingess, Matthew Roberts, Owen Gieni
It is 1804, and the United States of America is still a new, young nation, striving to create it’s own identity, expand and find its “manifest destiny”. When President Thomas Jefferson (one of the Founding Fathers of the nation) commissions the new Corps of Discovery he is already looking westward, as so many Americans and the great waves of immigrants who would pour into the new nation in the 1800s would do. Lewis and Clark have instructions to cross the vast, largely unknown continent from the new Louisiana purchase lands westwards, to explore for evidence of rivers which may offer effective transport routes across to the Pacific coast, map the territories, establish relations with native tribes, gather scientific measurements and specimens of animals and geology as they travel and, the more secretive but to Jefferson vital part of the mission, to help establish US claims to these lands in the west in the face of other powers such as Spain or the British Empire.
Manifest Destiny, however, is not a simple retelling of that expedition – one of the great voyages of exploration of an era of great explorations, and certainly the most famous of American expeditions. This is a slightly different history from what we are used to, there is a hidden aspect to all of this, and not just Jefferson’s geo-political shenanigans and schemes. In Jefferson’s vast library on previous explorations of the continent are not only records – and sometimes misleading rumours or exaggerations – of previous voyages, but also myths, stories and legends of darker things, hidden places, strange creatures, monsters…
This Lewis and Clark are embarking on the same historical trip we know, but with the added element that they have been secretly tasked to locate and eliminate these monsters, if they truly exist, as Jefferson believes they do, to clear the way for the young nation to expand from one shining sea to the other. This aspect of their mission is known only to the two officers, however, not the soldiers who have volunteered to join the Corps and certainly not the extra hands in the form of condemned criminals promised a presidential pardon if they protect the expedition to its conclusion…
In this first issue though nothing unusual has been spotted and Lewis is confiding in his journal that he is relieved they never told the men, because after sighting nothing untoward they would have assumed they were madmen, and notes so far the only real problem has been the boredom encouraging a lack of discipline among the criminal mercenaries, which Clark deals with, but which you know is going to figure again later in the story. Of course by the end of the first issue things start to take a more peculiar turn, as a great arch of greenery – an obvious nod to the famous Gateway Arch memorial to Westward Expansion which has towered over St Louis since the mid 1960s – is spotted by the river and the Corps disembark to investigate. Is this some weird natural structure? Man made? If it is artificial then who made it? Surely, they muse, not the ‘savages’? And why such an odd structure… Who put it there, what use did they intend and… where are whoever, or whatever, those who constructed it…
The idea of having a secret, hidden history to our own real-world historical events is not new, of course – science fiction has an entire and often intriguing sub genre of alt-history tales, from Neal Stephenson’s enormous and richly detailed works to slimmer but fascinating classics like Ward Moore’s Bring the Jubilee. But it is always an area ripe for further harvesting since it offers such juicy potential, taking already interesting historical events and people then adding a fictional spin to them, in the case of Manifest Destiny a supernatural take.
That also works well for this particular tale, given the real expedition did indeed have covert purposes as well as the publicly stated aims (we see Lewis writing two journals, one secret for the president, the other a public one for Congress), so adding another secret aspect to their mission sits quite well within the real history. And of course to many in the new nation, most of the citizens of European descent, the lands beyond the original colonies were in some ways full of mysteries and monsters, a deep, dark, unknown land full of who knew what amid vast forests, great rivers and fast-flowing, mighty rivers not yet mapped. The artwork is executed in a nice, clear style, showing off these almost untouched, vast landscapes but also taking care to give each of the characters’ faces distinctive looks, helping the reader to learn who is who in the first issue, but it also deals with a sudden action scene towards the end rather well too, switching from widescreen landscape to close up, darker, more full of sudden movement and menace. And I appreciated how Roberts made the mysterious structure no only a nod to the modern Gateway Arch memorial but also infers a gigantic tentacle like appendage, hinting at Lovecraftian monsters lurking in wait for the expedition. It’s an intriguing concept and while this first issue is a fairly sedate introduction it is a nice set-up for what looks to be a series worth following.
this review was originally penned for the Forbidden Planet Blog